#include // Quest Script: ManFst003_00123 // Quest Name: Close to Home // Quest ID: 65659 // Start NPC: 1001140 // End NPC: 1000100 class ManFst003 : public EventScript { private: public: ManFst003() : EventScript( 65659 ) {} void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override { } };