#ifndef SAPPHIRE_SCRIPTOBJECT_H #define SAPPHIRE_SCRIPTOBJECT_H #include enum EventFlags { NONE = 0, NO_DEFAULT_CAMERA = 0x00000001, FADE_OUT = 0x00000002, INVIS_ENPC = 0x00000004, INVIS_EOBJ = 0x00000008, INVIS_BNPC = 0x00000010, INVIS_OTHER_PC = 0x00000020, INVIS_PARTY_PC = 0x00000040, INVIS_PARTY_BUDDY = 0x10000000, INVIS_GATHERING_POINT = 0x00000080, INVIS_AETHERYTE = 0x00000100, INVIS_TREASURE = 0x00000200, CONDITION_CUTSCENE = 0x00000400, HIDE_UI = 0x00000800, INVIS_ALL = 0xF80003FC, AUTO_LOC_CAMERA = 0x00001000, HIDE_HOTBAR = 0x00002000, INVINCIBLE = 0x00004000, SILENT_ENTER_TERRI_ENV = 0x00008000, SILENT_ENTER_TERRI_BGM = 0x00010000, SILENT_ENTER_TERRI_SE = 0x00020000, SILENT_ENTER_TERRI_ALL = 0x00038000, DISABLE_SKIP = 0x00080000, HIDE_FESTIVAL = 0x00200000, DISABLE_STEALTH = 0x00400000, ROLLBACK_HIDE_UI = 0x00800000, LOCK_HUD = 0x01000000, LOCK_HOTBAR = 0x02000000, DISABLE_CANCEL_EMOTE = 0x04000000, INVIS_AOE = 0x08000000, INVIS_ALLIANCE_PC = 0x20000000, INVIS_ALLIANCE_BUDDY = 0x40000000, INVIS_COMPANION = 0x80000000, SET_BASE = 0xF8400EFB, SET_INVIS_BASE = 0xF8400FFF, SET_EOBJ_BASE = 0xF8400EF3 }; enum EventTypes { EVENT_TALK = 1, EVENT_EMOTE = 2, EVENT_DISTANCE_BELOW = 3, EVENT_DISTANCE_OVER = 4, EVENT_BATTLE_REWARD = 5, EVENT_CRAFT = 6, EVENT_NEST = 7, EVENT_EVENT_ITEM = 8, EVENT_DROP = 9, EVENT_WITHIN_RANGE = 10, EVENT_OUTSIDE_RANGE = 11, EVENT_GAME_START = 12, EVENT_GAME_PROGRESS = 13, EVENT_ENTER_TERRITORY = 15, EVENT_GAME_COME_BACK = 17, EVENT_ACTION_RESULT = 18, EVENT_MATERIA_CRAFT = 19, EVENT_FISHING = 20, EVENT_UI = 21, EVENT_HOUSING = 22, EVENT_SAY = 23, EVENT_TABLE_GAME = 24 }; enum EventFinishState { UNLOCK = 1, KEEPLOCK = 0 }; enum DamageType { STD_DAMAGE = 0X03, STD_HEAL = 0X04, STD_MP_LOSS = 0X0A, STD_MP_GAIN = 0X0B, STD_TP_LOSS = 0X0C, STD_TP_GAIN = 0X0D }; #endif //SAPPHIRE_SCRIPTOBJECT_H