// FFXIVTheMovie.ParserV3.8 // param used: //WARP_GREHFARR = 181|9|40|14|0|false #include #include #include #include #include "Manager/TerritoryMgr.h" #include "Manager/EventMgr.h" #include "Territory/Territory.h" #include using namespace Sapphire; class ManSea001 : public Sapphire::ScriptAPI::QuestScript { public: ManSea001() : Sapphire::ScriptAPI::QuestScript( 65643 ){}; ~ManSea001() = default; //SEQ_0, 1 entries //SEQ_1, 3 entries //SEQ_255, 2 entries //ACTOR0 = 1001028 //ACTOR1 = 1002732 //ACTOR2 = 1002697 //CUTEVENT = 202 //EOBJECT0 = 2001679 //EOBJECT1 = 2001680 //EVENTACTIONSEARCH = 1 //LOCACTOR0 = 1002732 //LOCPOSACTOR0 = 4107186 //OPENINGEVENTHANDLER = 1245185 //POPRANGE0 = 4127803 //TERRITORYTYPE0 = 181 static constexpr auto EVENT_ON_TALK = 0; static constexpr auto EVENT_ON_EMOTE = 1; static constexpr auto EVENT_ON_BNPC_KILL = 2; static constexpr auto EVENT_ON_WITHIN_RANGE = 3; static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; static constexpr auto EVENT_ON_EVENT_ITEM = 5; static constexpr auto EVENT_ON_EOBJ_HIT = 6; static constexpr auto EVENT_ON_SAY = 7; private: void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) { switch( quest.getSeq() ) { case 0: { if( type != EVENT_ON_BNPC_KILL ) Scene00000( quest, player ); // Scene00000: Normal(QuestOffer, TargetCanMove), id=unknown // +Callback Scene00001: Normal(Talk, FadeIn, TargetCanMove), id=RYSSFLOH // +Callback Scene00002: Normal(QuestAccept, SystemTalk), id=unknown break; } case 1: { if( param1 == 1002732 ) // ACTOR1 = GREHFARR { if( quest.getUI8AL() != 1 ) { Scene00005( quest, player ); // Scene00005: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR } break; } if( param1 == 2001679 ) // EOBJECT0 = unknown { Scene00007( quest, player ); // Scene00007: Normal(None), id=unknown break; } if( param1 == 2001680 ) // EOBJECT1 = unknown { Scene00009( quest, player ); // Scene00009: Normal(None), id=unknown break; } break; } case 255: { if( param1 == 1002697 ) // ACTOR2 = unknown { Scene00011( quest, player ); // Scene00011: Normal(CutScene), id=unknown // +Callback Scene00012: Normal(QuestReward, QuestComplete, SystemTalk), id=unknown break; } if( param1 == 1002732 ) // ACTOR1 = GREHFARR { Scene00013( quest, player ); // Scene00013: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR break; } break; } default: { playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); break; } } } public: void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override { onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); } void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override { playerMgr().sendDebug( player, "emote: {}", emoteId ); onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); } void onBNpcKill( World::Quest& quest, Sapphire::Entity::BNpc& bnpc, Sapphire::Entity::Player& player ) override { onProgress( quest, player, EVENT_ON_BNPC_KILL, static_cast< uint64_t >( bnpc.getBNpcNameId() ), bnpc.getLayoutId(), 0 ); } void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override { onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); } void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override { onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); } void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override { onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); } void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override { onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); } void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override { onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); } private: void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) { quest.setSeq( 1 ); } void checkProgressSeq1( World::Quest& quest, Entity::Player& player ) { if( quest.getUI8AL() == 1 ) { quest.setUI8AL( 0 ); quest.setBitFlag8( 1, false ); quest.setSeq( 255 ); } } void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00000: Normal(QuestOffer, TargetCanMove), id=unknown" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) { Scene00001( quest, player ); } }; eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); } void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00001: Normal(Talk, FadeIn, TargetCanMove), id=RYSSFLOH" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { Scene00002( quest, player ); }; eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); } void Scene00002( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00002: Normal(QuestAccept, SystemTalk), id=unknown" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { player.setOpeningSequence( 2 ); checkProgressSeq0( quest, player ); }; eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, callback ); } void Scene00005( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR1, UI8AL = 1, Flag8(1)=True { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00005: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { if( result.errorCode == 0 || ( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) ) { quest.setUI8AL( 1 ); quest.setBitFlag8( 1, true ); checkProgressSeq1( quest, player ); eventMgr().eventFinish( player, result.eventId, 1 ); warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f ); } }; eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, callback ); } void Scene00007( World::Quest& quest, Entity::Player& player ) //SEQ_1: EOBJECT0, , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00007: Normal(None), id=unknown" ); checkProgressSeq1( quest, player ); } void Scene00009( World::Quest& quest, Entity::Player& player ) //SEQ_1: EOBJECT1, , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00009: Normal(None), id=unknown" ); checkProgressSeq1( quest, player ); } void Scene00011( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00011: Normal(CutScene), id=unknown" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { Scene00012( quest, player ); }; eventMgr().playQuestScene( player, getId(), 11, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); } void Scene00012( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00012: Normal(QuestReward, QuestComplete, SystemTalk), id=unknown" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) { player.finishQuest( getId(), result.getResult( 1 ) ); } }; eventMgr().playQuestScene( player, getId(), 12, HIDE_HOTBAR, callback ); } void Scene00013( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR1, , { playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00013: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { if( result.errorCode == 0 || ( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) ) { eventMgr().eventFinish( player, result.eventId, 1 ); warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f ); } }; eventMgr().playQuestScene( player, getId(), 13, HIDE_HOTBAR, callback ); } }; EXPOSE_SCRIPT( ManSea001 );