#include #include using namespace Sapphire; class BasicTrainingEnemyParties : public Sapphire::ScriptAPI::InstanceContentScript { public: BasicTrainingEnemyParties() : Sapphire::ScriptAPI::InstanceContentScript( 10001 ) { } void onInit( InstanceContent& instance ) override { } void onUpdate( InstanceContent& instance, uint64_t tickCount ) override { } void onEnterTerritory( InstanceContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( BasicTrainingEnemyParties );