#include "ExdData.h" #include #include Core::Data::ExdData::ExdData() { } Core::Data::ExdData::~ExdData() { } xiv::exd::Exd Core::Data::ExdData::setupDatAccess( const std::string& name, xiv::exd::Language lang ) { auto& cat = m_exd_data->get_category( name ); return static_cast< xiv::exd::Exd >( cat.get_data_ln( lang ) ); }; bool Core::Data::ExdData::init( const std::string& path ) { try { m_data = boost::make_shared< xiv::dat::GameData >( path ); m_exd_data = boost::make_shared< xiv::exd::ExdData >( *m_data ); SETUPDATACCESS } catch( std::runtime_error ) { return false; } return true; } /////////////////////////////////////////////////////////////// // DIRECT GETTERS DIRECTGETTERS