#include #include using namespace Sapphire; class TheGreatHunt : public Sapphire::ScriptAPI::InstanceContentScript { public: TheGreatHunt() : Sapphire::ScriptAPI::InstanceContentScript( 20053 ) { } void onInit( InstanceContent& instance ) override { instance.registerEObj( "Foothold", 2009423, 0, 4, { 100.000000f, -0.500001f, 110.000000f }, 1.000000f, 0.000000f ); instance.registerEObj( "Entrance", 2000182, 7187910, 5, { 93.347504f, -0.503487f, 116.806297f }, 1.000000f, 0.000000f ); // States -> vf_lock_on (id: 11) vf_lock_of (id: 12) instance.registerEObj( "Exit", 2000139, 0, 4, { 100.000000f, -0.500096f, 78.000000f }, 1.000000f, 0.000000f ); } void onUpdate( InstanceContent& instance, uint64_t tickCount ) override { } void onEnterTerritory( InstanceContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( TheGreatHunt );