#ifndef SAPPHIRE_ACTIONMGR_H #define SAPPHIRE_ACTIONMGR_H #include "BaseManager.h" #include "ForwardsZone.h" namespace Sapphire::World::Manager { class ActionMgr : public Manager::BaseManager { public: explicit ActionMgr( FrameworkPtr pFw ); ~ActionMgr() = default; void handleTargetedPlayerAction( Entity::Player& player, uint8_t type, uint32_t actionId, uint64_t targetId ); void handleAoEPlayerAction( Entity::Player& player, uint8_t type, uint32_t actionId, Common::FFXIVARR_POSITION3 pos ); }; } #endif //SAPPHIRE_ACTIONMGR_H