#ifndef SAPPHIRE_ACTIONLUT_H #define SAPPHIRE_ACTIONLUT_H #include namespace Sapphire::World::Action { struct ActionEntry { uint16_t potency; uint16_t comboPotency; uint16_t flankPotency; uint16_t frontPotency; uint16_t rearPotency; uint16_t curePotency; // uint16_t restorePercentage; }; class ActionLut { public: using Lut = std::unordered_map< uint16_t, ActionEntry >; static Lut m_actionLut; }; } #endif //SAPPHIRE_ACTIONLUT_H