#ifndef _EVENTHELPER_H #define _EVENTHELPER_H #include #include #include "Manager/BaseManager.h" namespace Sapphire::World::Manager { class EventMgr : public BaseManager { public: EventMgr( FrameworkPtr pFw ); std::string getEventName( uint32_t eventId ); uint32_t mapEventActorToRealActor( uint32_t eventActorId ); }; } #endif