#include #include #include "Actor/Player.h" #include "Actor/EventObject.h" #include "Territory/PublicContent.h" #include #include "Network/CommonActorControl.h" #include "Network/PacketWrappers/ActorControlSelfPacket.h" using namespace Sapphire; using namespace Sapphire::Network::ActorControl; using namespace Sapphire::Network::Packets; using namespace Sapphire::Network::Packets::Server; class SanctumOfTheTwelve : public Sapphire::ScriptAPI::PublicContentScript { public: SanctumOfTheTwelve() : Sapphire::ScriptAPI::PublicContentScript( 1 ) { } void onInit( PublicContent& instance ) override { auto exitHandler = [ & ]( Entity::Player& player, Entity::EventObjectPtr eobj, TerritoryPtr terri, uint32_t eventId, uint64_t actorId ) { player.eventFinish( eventId, 1 ); player.exitInstance(); }; instance.registerEObj( "unknown_0", 2005027, 0, 0, { 0.0f, 251.103f, -60.39313f }, 1.0f, Common::Util::floatFromUInt16Rot( 28453 ) ); instance.registerEObj( "unknown_1", 2004902, 0, 1, { -0.1025963f, 2.902821f, -125.97f }, 1.0f, Common::Util::floatFromUInt16Rot( 32767 ) ); instance.registerEObj( "unknown_2", 2004786, 0, 0, { 0.0f, 501.103f, -60.39313f }, 1.0f, Common::Util::floatFromUInt16Rot( 28453 ) ); instance.registerEObj( "unknown_3", 2004783, 0, 0, { 0.0f, 0.5f, 19.0f }, 1.0f, Common::Util::floatFromUInt16Rot( 32767 ) )->setOnTalkHandler( exitHandler ); instance.registerEObj( "unknown_4", 2004783, 0, 0, { 0.0f, 250.5515f, -48.19313f }, 1.0f, Common::Util::floatFromUInt16Rot( 32767 ) )->setOnTalkHandler( exitHandler ); instance.registerEObj( "unknown_5", 2004783, 0, 0, { -0.01531982f, 500.5456f, -48.20331 }, 0.9917603f, Common::Util::floatFromUInt16Rot( 32767 ) )->setOnTalkHandler( exitHandler ); instance.registerEObj( "unknown_6", 2004783, 0, 0, { -0.01531982f, 750.5475f, -55.13086f }, 0.9917603f, Common::Util::floatFromUInt16Rot( 32767 ) )->setOnTalkHandler( exitHandler ); instance.setCurrentFestival( 237, 0 ); } void onUpdate( PublicContent& instance, uint64_t tickCount ) override { } void onPlayerZoneIn( PublicContent& instance, Entity::Player& player ) override { if( instance.getCustomVar( 1 ) == 0 || instance.getCustomVar( 1 ) == player.getId() ) { if( player.hasQuest( 67114 ) ) { instance.setCustomVar( 1, player.getId() ); instance.setDirectorUI8AL( player.getQuestUI8AH( 67114 ) ); instance.setDirectorUI8BL( player.getQuestUI8AL( 67114 ) ); instance.setDirectorUI8CL( player.getGuardianDeity() ); instance.setDirectorUI8DL( player.getGuardianDeity() ); instance.setDirectorUI8EL( player.getQuestUI8FH( 67114 ) ); instance.setDirectorUI8FL( player.getQuestUI8FL( 67114 ) ); instance.setDirectorUI8GL( 1 ); instance.setDirectorUI8HL( 1 ); instance.setDirectorUI8IL( 1 ); instance.setDirectorUI8JL( 1 ); } } } void onLeaveTerritory( PublicContent& instance, Entity::Player& player ) override { } void onEnterTerritory( PublicContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { auto callback = [ & ]( Entity::Player& player, const Event::SceneResult& result ) { auto p = makeZonePacket< FFXIVDirectorUnk4 >( getId() ); p->data().param[0] = instance.getDirectorId(); p->data().param[1] = 4365; p->data().param[2] = 0; p->data().param[3] = 0; player.queuePacket( p ); }; player.queuePacket( makeActorControlSelf( getId(), DirectorUpdate, instance.getDirectorId(), 0x80000003, 1200 ) ); // timer player.playScene( instance.getDirectorId(), 1, HIDE_HOTBAR, 0, 2, 4, callback ); } void onDebug( Entity::Player& player, uint32_t param ) override { auto instance = player.getCurrentPublicContent(); if( !instance || instance->getDirectorId() != getId() ) return; player.sendUrgent( "SanctumOfTheTwelve: debug {}", param ); player.eventStart( player.getId(), instance->getDirectorId(), Event::EventHandler::EnterTerritory, 1, player.getZoneId() ); player.directorPlayScene( instance->getDirectorId(), 3, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, 0, 1, param ); } }; EXPOSE_SCRIPT( SanctumOfTheTwelve );