//#include #include #include #include #include [[maybe_unused]] Sapphire::Common::Util::CrashHandler crashHandler; xiv::dat::GameData* gameData = nullptr; using namespace Sapphire; namespace fs = std::filesystem; //const std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" ); const std::string datLocation( "/mnt/d/ffxiv/v2.28/game/sqpack" ); int main( int argc, char* argv[] ) { Logger::init( "struct_test" ); Logger::info( "Setting up EXD data" ); auto exdData = Data::ExdData(); exdData.init( datLocation ); auto row = exdData.getRow< Component::Excel::ClassJob >( 1 ); return 0; }