#include #include class TheAetherochemicalResearchFacility : public InstanceContentScript { public: TheAetherochemicalResearchFacility() : InstanceContentScript( 38 ) { } void onInit( InstanceContentPtr instance ) override { } void onUpdate( InstanceContentPtr instance, uint32_t currTime ) override { } void onEnterTerritory( Entity::Player &player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } };