//#include "../ScriptObject.h" // //class ActionScript3 : public ActionScript //{ //public: // ActionScript3() : ActionScript( "AbilityScript3", 3 ) // {} // // virtual void onCastFinish( Core::Entity::Player player, Core::Entity::ActorPtr targetActor ) // { // player.addStatusEffectByIdIfNotExist( 50, 20000, player, 30 ); // } //}; // //EXPORT_ACTIONSCRIPT( ActionScript3 )