#include #include using namespace Sapphire; class ChoicesandPaths : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto BNPC_BOSS_01 = 6852479; static constexpr auto BNPC_ZAKO_PACK1_01 = 6852489; static constexpr auto BNPC_ZAKO_PACK1_02 = 6852490; static constexpr auto BNPC_ZAKO_PACK1_03 = 6852491; static constexpr auto BNPC_ZAKO_PACK1_04 = 6852492; static constexpr auto BNPC_ZAKO_PACK1_05 = 6865996; static constexpr auto BNPC_ZAKO_PACK1_06 = 6865997; static constexpr auto BNPC_ZAKO_PACK1_07 = 6865999; static constexpr auto BNPC_ZAKO_PACK2_01 = 6866000; static constexpr auto BNPC_ZAKO_PACK2_02 = 6866001; static constexpr auto BNPC_ZAKO_PACK2_03 = 6866003; static constexpr auto BNPC_ZAKO_PACK2_04 = 6866004; static constexpr auto BNPC_ZAKO_PACK2_05 = 6866005; static constexpr auto BNPC_ZAKO_PACK2_06 = 6866006; static constexpr auto BNPC_ZAKO_PACK2_07 = 6866007; static constexpr auto BNPC_ZAKO_PACK2_08 = 6866008; static constexpr auto BNPC_ZAKO_PACK2_09 = 6866009; static constexpr auto BNPC_ZAKO_PACK3_01 = 6866016; static constexpr auto BNPC_ZAKO_PACK3_02 = 6866018; static constexpr auto BNPC_ZAKO_PACK3_03 = 6866019; static constexpr auto BNPC_ZAKO_PACK3_04 = 6866022; static constexpr auto BNPC_ZAKO_PACK3_05 = 6866023; static constexpr auto BNPC_ZAKO_PACK3_06 = 6866025; static constexpr auto BNPC_ZAKO_PACK3_07 = 6866026; static constexpr auto BNPC_ZAKO_PACK3_08 = 6866027; static constexpr auto BNPC_ZAKO_PACK3_09 = 6866028; static constexpr auto EOBJ_FIRE_DAMAGE_AREA = 6866276; static constexpr auto STATUS_PARAM_FIRE_DAMAGE = 2917; static constexpr auto ACTION_DARK_FIRE_II = 2175; static constexpr auto LOCKON_BOSS_CHARGE = 30; static constexpr auto QIB_YELL_01 = 4528; static constexpr auto QIB_YELL_02 = 4529; static constexpr auto QIB_YELL_03 = 4530; static constexpr auto QIB_YELL_04 = 4531; static constexpr auto QIB_YELL_05 = 4532; static constexpr auto QIB_YELL_06 = 4533; static constexpr auto ACTION_HEWERALD_CHARGE = 8305; public: ChoicesandPaths() : Sapphire::ScriptAPI::QuestBattleScript( 152 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint32_t currTime ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( ChoicesandPaths );