#include #include using namespace Sapphire; class DoingIttheBardWay : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto INIT_POP_1_BOSS_IKU_01 = 4298952; static constexpr auto INIT_POP_1_WLF_01 = 4298953; static constexpr auto INIT_POP_1_WLF_02 = 4298954; static constexpr auto INIT_POP_2_IKE_LNC_001 = 4298957; static constexpr auto INIT_POP_2_IKE_CNJ_001 = 4298958; static constexpr auto CUT_START_NCUT = 325; static constexpr auto CUT_END_NCUT = 326; static constexpr auto JOB_STORY_MES = 3665; public: DoingIttheBardWay() : Sapphire::ScriptAPI::QuestBattleScript( 77 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint32_t currTime ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( DoingIttheBardWay );