#include #include using namespace Sapphire; class HeroicReprise : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto BNPC_FRAY = 5891995; static constexpr auto BNPC_RESCUE_01 = 5891996; static constexpr auto BNPC_RESCUE_02 = 5891997; static constexpr auto BNPC_RESCUE_03 = 5891999; static constexpr auto BNPC_DIR_DUMMY_01 = 5927524; static constexpr auto BNPC_DIR_DUMMY_02 = 5927525; static constexpr auto BNPC_DIR_DUMMY_03 = 5927526; static constexpr auto BNPC_P1_LNC_01 = 5892007; static constexpr auto BNPC_P1_LNC_02 = 5892008; static constexpr auto BNPC_P1_LNC_03 = 5892011; static constexpr auto BNPC_P1_LNC_04 = 5892012; static constexpr auto BNPC_P1_LNC_05 = 5892013; static constexpr auto BNPC_P1_LNC_06 = 5892014; static constexpr auto BNPC_P1_THM_01 = 5892010; static constexpr auto BNPC_P1_THM_02 = 5892015; static constexpr auto BNPC_P2_LNC_01 = 5892058; static constexpr auto BNPC_P2_LNC_02 = 5892059; static constexpr auto BNPC_P2_LNC_03 = 5892062; static constexpr auto BNPC_P2_LNC_04 = 5892065; static constexpr auto BNPC_P2_THM_01 = 5892063; static constexpr auto BNPC_P2_THM_02 = 5892066; static constexpr auto BNPC_P2_DRAKE_01 = 5892060; static constexpr auto BNPC_P2_DRAKE_02 = 5892064; static constexpr auto BNPC_P2_DRAKE_03 = 5892067; static constexpr auto BNPC_P3_DRAKE_01 = 5892079; static constexpr auto BNPC_P3_DRAKE_02 = 5892080; static constexpr auto BNPC_P3_PGL_01 = 5892085; static constexpr auto BNPC_P2_GOAL_01 = 5892087; static constexpr auto BNPC_P2_GOAL_01_02 = 5927597; static constexpr auto BNPC_P2_GOAL_01_03 = 5927598; static constexpr auto BNPC_P3_GOAL = 5892088; static constexpr auto EOBJ_RESCUE = 5892004; static constexpr auto ACTION_GOAL_TRIGER = 3269; static constexpr auto ACTION_YELL_TRIGER = 4777; static constexpr auto EVENTACTION_RESCUE = 39; static constexpr auto YELL_RESCUE_01 = 2669; static constexpr auto YELL_RESCUE_02 = 2670; static constexpr auto YELL_RESCUE_03 = 2673; static constexpr auto YELL_RESCUE_04 = 3065; static constexpr auto YELL_AMALJA_01 = 2671; static constexpr auto YELL_AMALJA_02 = 2672; public: HeroicReprise() : Sapphire::ScriptAPI::QuestBattleScript( 136 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint32_t currTime ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( HeroicReprise );