#include #include using namespace Sapphire; class SoundingOuttheAmphitheatre : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto LOC_MARKER_0 = 5855126; static constexpr auto LOC_ACTOR_0 = 1012442; static constexpr auto LOC_ACTOR_1 = 1012443; static constexpr auto LOC_ACTOR_2 = 1009991; static constexpr auto LOC_ACTOR_3 = 1009991; static constexpr auto LOC_ACTOR_4 = 1009991; static constexpr auto LOC_ACTOR_5 = 1009991; static constexpr auto INIT_POP_COMPANION_BNPC_ALPHINAUD = 5855526; static constexpr auto INIT_POP_COMPANION_BNPC_ESTINIEN = 5855527; static constexpr auto INIT_POP_ENEMY_BNPC_P1_A_ZAKO_KEN = 5855123; static constexpr auto INIT_POP_ENEMY_BNPC_P1_A_ZAKO_YARI = 5855522; static constexpr auto INIT_POP_ENEMY_BNPC_P1_B_ZAKO_JU = 5855524; static constexpr auto INIT_POP_ENEMY_BNPC_P1_B_ZAKO_GEN = 5855525; static constexpr auto SECOND_POP_ENEMY_BNPC_P2_C_ZAKO_JU = 5855542; static constexpr auto SECOND_POP_ENEMY_BNPC_P2_C_ZAKO_KEN_DRAGON = 5855541; static constexpr auto SECOND_POP_ENEMY_BNPC_P2_D_ZAKO_GEN = 5855544; static constexpr auto SECOND_POP_ENEMY_BNPC_P2_D_ZAKO_KEN_DRAGON = 5855543; static constexpr auto THIRD_POP_ENEMY_BNPC_P3_E_ZAKO_KEN_DRAGON = 5855643; static constexpr auto THIRD_POP_ENEMY_BNPC_P3_E_ZAKO_JU = 5855644; static constexpr auto THIRD_POP_ENEMY_BNPC_P3_F_ZAKO_KEN_DRAGON = 5855648; static constexpr auto THIRD_POP_ENEMY_BNPC_P3_F_BOSS = 5855647; static constexpr auto FOURTH_POP_ENEMY_BNPC_P4_G_ZAKO_KEN_DRAGON = 5855691; static constexpr auto FOURTH_POP_ENEMY_BNPC_P4_G_ZAKO_JU = 5855698; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_01 = 5855582; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_02 = 5855591; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_03 = 5855593; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_04 = 5855594; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_05 = 5855595; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_06 = 5855596; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_07 = 5855597; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_08 = 5855598; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_09 = 5855613; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_10 = 5855618; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_11 = 5855626; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_12 = 5855629; static constexpr auto INIT_POP_ENEMY_BNPC_GIMMIC_TRANS_BATTALION_NOLOG_NOHIT_13 = 5855630; static constexpr auto LOC_MARKER0 = 5855126; static constexpr auto LOC_ACTOR0 = 1013665; static constexpr auto LOC_ACTOR1 = 1013666; static constexpr auto LOC_ACTOR2 = 1013667; static constexpr auto LOC_ACTOR3 = 1013668; static constexpr auto LOC_ACTOR4 = 1013669; static constexpr auto LOC_ACTOR5 = 1013670; static constexpr auto ACTION_TRANSFORM_TO_DRAG = 3930; static constexpr auto ACTION_TRANSFORM_TO_MSHUFUSHU = 3994; static constexpr auto QIB_YELL_01 = 2652; static constexpr auto QIB_YELL_02 = 2653; static constexpr auto STATUS_PARAM_DAMAGE_UP = 385; static constexpr auto LOC_ACTION_HAX = 934; static constexpr auto LOC_ACTION_HAX_BASE = 936; static constexpr auto PLAY_BGM_LCUT_DRAGON = 314; static constexpr auto PLAY_BGM_LCUT_HANYOB = 16; static constexpr auto PLAY_BGM_LCUT_DRAGONWAR = 316; public: SoundingOuttheAmphitheatre() : Sapphire::ScriptAPI::QuestBattleScript( 108 ) { } void onInit( QuestBattle& instance ) override { instance.registerEObj( "unknown_0", 2004238, 4772738, 4, { -1.210436f, 0.000000f, -0.715586f }, 1.000000f, 0.000000f ); instance.registerEObj( "sgvf_r1fc_b0472", 2004239, 4797573, 4, { 1.181316f, -0.000000f, 1.563968f }, 1.000000f, 0.000000f ); // States -> wind_def (id: 2) wind_def_anim (id: 3) wind_pop (id: 4) wind_pop_anim (id: 5) instance.registerEObj( "sgvf_r1fc_b0471", 2004240, 4841629, 4, { 11.000000f, 0.000000f, -11.000000f }, 1.000000f, 0.793709f ); // States -> magi_def (id: 2) magi_def_anim (id: 3) magi_pop (id: 4) magi_pop_anim (id: 5) instance.registerEObj( "sgvf_r1fc_b0471_1", 2004349, 4841631, 4, { 12.811310f, -0.000000f, 9.376424f }, 1.000000f, 0.000000f ); // States -> magi_def (id: 2) magi_def_anim (id: 3) magi_pop (id: 4) magi_pop_anim (id: 5) instance.registerEObj( "sgvf_r1fc_b0471_2", 2004350, 4841632, 4, { -8.033875f, 0.000000f, 10.406790f }, 1.000000f, 0.000000f ); // States -> magi_def (id: 2) magi_def_anim (id: 3) magi_pop (id: 4) magi_pop_anim (id: 5) instance.registerEObj( "sgvf_r1fc_b0471_3", 2004351, 4841633, 4, { -8.319038f, -0.000001f, -10.997720f }, 1.000000f, 0.000000f ); // States -> magi_def (id: 2) magi_def_anim (id: 3) magi_pop (id: 4) magi_pop_anim (id: 5) instance.registerEObj( "Entrance", 2000182, 4738599, 5, { 9.717670f, 0.000000f, 14.522430f }, 1.000000f, 0.000000f ); // States -> vf_lock_on (id: 11) vf_lock_of (id: 12) instance.registerEObj( "Exit", 2000139, 0, 4, { 0.000000f, 0.000000f, -15.000000f }, 1.000000f, 0.000000f ); } void onUpdate( QuestBattle& instance, uint32_t currTime ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( SoundingOuttheAmphitheatre );