#include #include using namespace Sapphire; class TheCompanyYouKeepMaelstrom : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto INIT_P_POP_A = 4105799; static constexpr auto INIT_P_POP_B = 4105800; static constexpr auto INIT_P_POP_C = 4105801; static constexpr auto INIT_POP_TOP = 4105802; static constexpr auto INIT_POP_THM1_1 = 4105803; static constexpr auto INIT_POP_LNC1_2 = 4105805; static constexpr auto INIT_POP_LNC1_3 = 4105804; static constexpr auto INIT_POP_ARC1_4 = 4105807; static constexpr auto INIT_POP_ARC1_5 = 4105806; static constexpr auto INIT_POP_ARC2_1 = 4105863; static constexpr auto INIT_POP_ARC2_2 = 4105864; static constexpr auto INIT_POP_MAC2_3 = 4105862; static constexpr auto DEF_ACTION_MONSTER_WHISTLE = 983; static constexpr auto CUT_SCENE_01 = 218; static constexpr auto LOC_ACTOR0 = 1003836; static constexpr auto LOC_ACTOR1 = 1003837; static constexpr auto LOC_ACTOR2 = 1005028; static constexpr auto LOC_POS_ACTOR0 = 4163777; static constexpr auto POP_RANGE_BOSS_01 = 4165248; static constexpr auto POP_RANGE_BOSS_02 = 4165249; static constexpr auto POP_RANGE_BOSS_03 = 4165250; static constexpr auto DEF_ACTION_DRILL_ROCKET = 525; static constexpr auto LOC_ACTION1 = 961; static constexpr auto LOC_ACTOR9 = 1006151; public: TheCompanyYouKeepMaelstrom() : Sapphire::ScriptAPI::QuestBattleScript( 48 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint32_t currTime ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( TheCompanyYouKeepMaelstrom );