#ifndef _PacketContainer_H_ #define _PacketContainer_H_ #include #include "Common.h" #include "CommonNetwork.h" #include "GamePacket.h" namespace Core { namespace Network { namespace Packets { class GamePacket; class PacketContainer { public: PacketContainer( void ); ~PacketContainer( void ); void addPacket( GamePacket pEntry ); FFXIVARR_PACKET_HEADER m_ipcHdr; std::vector m_entryList; std::string toString(); void fillSendBuffer( std::vector< uint8_t >& sendBuffer ); }; } } } #endif