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sapphire/src/world
2021-08-08 06:31:59 +09:00
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Action fix mount action interrupt 2021-07-06 06:50:06 +09:00
Actor set m_rot early as well 2021-08-08 05:11:52 +09:00
ContentFinder Restructured project slightly 2018-12-13 12:40:42 +01:00
DebugCommand Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
Event Fill in other known EventHandlerTypes 2020-05-11 12:12:12 -07:00
Inventory housing fixes. it's working now! 2021-01-25 20:44:36 +09:00
Linkshell fix vs2019 build 2019-11-23 09:22:42 +00:00
Manager code picked up from the_movie since it might be useful 2021-08-08 05:13:47 +09:00
Math some sam stuff 2020-04-11 04:29:50 +09:00
Navi move to new service locator 2020-03-01 11:58:26 +11:00
Network fix the stupid mistake in CFHandler since it exists and actually allows one to join a dungeon, now with your "party members" as well. 2021-08-08 06:31:59 +09:00
Script SaveDataEventHandler 2021-08-07 21:30:07 +09:00
StatusEffect more sam stuff 2020-04-12 19:26:58 +09:00
Territory bug fix 2021-02-06 03:25:55 +09:00
Util refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
CMakeLists.txt Detour crowd experiments 2019-04-19 00:39:42 +02:00
ForwardsZone.h fix lobby gameconnection 2020-03-01 11:58:26 +11:00
mainGameServer.cpp Better service workaround for Visual Studio. 2021-02-23 04:15:37 +09:00
ServerMgr.cpp move to new service locator 2020-03-01 11:58:26 +11:00
ServerMgr.h move to new service locator 2020-03-01 11:58:26 +11:00
Session.cpp remove member on logout 2020-07-03 04:40:29 +09:00
Session.h move to new service locator 2020-03-01 11:58:26 +11:00