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ActorControlPacket142.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
ActorControlPacket143.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
ActorControlPacket144.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
ActorSpawnPacket.h
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Started using pregenerated common emuns, fixed a mysql field length issue with titlelists
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2017-11-18 01:25:55 +01:00 |
ChatPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
EventFinishPacket.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
EventPlayPacket.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
EventStartPacket.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
InitUIPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
ModelEquipPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
MoveActorPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
PingPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
PlayerSpawnPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
PlayerStateFlagsPacket.h
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
QuestMessagePacket.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
ServerNoticePacket.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |
UpdateHpMpTpPacket.h
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Simplification of packet templates
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2017-11-21 18:43:09 +01:00 |