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ActorControlPacket142.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ActorControlPacket143.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ActorControlPacket144.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ChatPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
DirectorPlayScenePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
EffectPacket.h
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Cleaned up bnppc code, fixed effect packet
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2019-01-19 01:15:17 +01:00 |
EventFinishPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
EventPlayPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
EventStartPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ExaminePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
InitUIPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ModelEquipPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
MoveActorPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
NpcSpawnPacket.h
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Fixed mobs not being killable and spawning will use the correct state
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2019-01-20 00:20:35 +01:00 |
PingPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
PlayerSpawnPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
PlayerStateFlagsPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
QuestMessagePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ServerNoticePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
UpdateHpMpTpPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
UpdateInventorySlotPacket.h
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maybe fix an issue where a container wouldn't get read properly
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2018-12-28 17:12:24 +11:00 |