1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-29 15:47:46 +00:00
sapphire/src/world/Network/PacketWrappers/PlayerSetupPacket.h
2023-02-02 02:30:31 -03:00

91 lines
No EOL
3.5 KiB
C++

#pragma once
#include <Network/GamePacket.h>
#include <Network/PacketDef/Zone/ServerZoneDef.h>
#include "Actor/Player.h"
#include "Forwards.h"
namespace Sapphire::Network::Packets::WorldPackets::Server
{
/**
* @brief The Client Player Initialization packet. This must be sent to the client
* once upon connection to configure the UI.
*/
class PlayerSetupPacket : public ZoneChannelPacket< FFXIVIpcPlayerStatus >
{
public:
PlayerSetupPacket( Entity::Player& player ) :
ZoneChannelPacket< FFXIVIpcPlayerStatus >( player.getId(), player.getId() )
{
initialize( player );
};
private:
void initialize( Entity::Player& player )
{
m_data.CharaId = player.getCharacterId();
// TODO: Support rested experience.
//m_data.restedExp = 0;
//m_data.padding = 0x100;
m_data.EntityId = player.getId();
m_data.Race = player.getLookAt( Common::CharaLook::Race );
m_data.Tribe = player.getLookAt( Common::CharaLook::Tribe );
m_data.Sex = player.getLookAt( Common::CharaLook::Gender );
m_data.ClassJob = static_cast< uint8_t >( player.getClass() );
m_data.FirstClass = static_cast< uint8_t >( player.getClass() );
//m_data.maxLevel = player.getLevel();
m_data.GuardianDeity = static_cast< uint8_t >( player.getGuardianDeity() );
m_data.BirthMonth = player.getBirthMonth();
m_data.Birthday = player.getBirthDay();
m_data.StartTown = player.getStartTown();
m_data.HomePoint = player.getHomepoint();
//m_data.pose = player.getPose();
memset( &m_data.Name[ 0 ], 0, sizeof( m_data.Name ) );
strcpy( reinterpret_cast< char* >( m_data.Name ), player.getName().c_str() );
memcpy( m_data.Aetheryte, player.getAetheryteArray().data(), sizeof( m_data.Aetheryte ) );
// Set the class levels and exp.
for( uint8_t i = 0; i < Common::CLASSJOB_TOTAL; ++i )
{
m_data.Lv[ i ] = player.getClassArray()[ i ];
m_data.Exp[ i ] = player.getExpArray()[ i ];
}
// memcpy( m_data.orchestrionMask, player.getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
memcpy( m_data.Companion, player.getMinionGuideBitmask().data(), sizeof( m_data.Companion ) );
memcpy( m_data.MountList, player.getMountGuideBitmask().data(), sizeof( m_data.MountList ) );
memcpy( m_data.Reward, player.getUnlockBitmask().data(), sizeof( m_data.Reward ) );
memcpy( m_data.Discovery16, player.getDiscoveryBitmask().data(), sizeof( m_data.Discovery16 ) + sizeof( m_data.Discovery32 ) );
memcpy( m_data.HowTo, player.getHowToArray().data(), sizeof( m_data.HowTo ) );
// possibly max level or current level
// m_data.maxLevel = Common::MAX_PLAYER_LEVEL;
m_data.ExpansionLevel = Common::CURRENT_EXPANSION_ID;
// df stuff
// todo: actually do this properly
// m_data.unknown70[4] = 1; // enable df
// enable all raids/guildhests/dungeons
/* memset( m_data.unlockedDungeons, 0xFF, sizeof( m_data.unlockedDungeons ) );
memset( m_data.unlockedGuildhests, 0xFF, sizeof( m_data.unlockedGuildhests ) );
memset( m_data.unlockedPvp, 0xFF, sizeof( m_data.unlockedPvp ) );
memset( m_data.unlockedRaids, 0xFF, sizeof( m_data.unlockedRaids ) );
memset( m_data.unlockedTrials, 0xFF, sizeof( m_data.unlockedTrials ) );*/
};
};
template< typename... Args >
std::shared_ptr< PlayerSetupPacket > makePlayerSetup( Args... args )
{
return std::make_shared< PlayerSetupPacket >( args... );
}
}