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26 lines
390 B
C++
26 lines
390 B
C++
#pragma once
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namespace Sapphire::Common
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{
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struct FFXIVARR_POSITION3
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{
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float x;
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float y;
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float z;
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inline bool operator == ( const FFXIVARR_POSITION3& target ) const;
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};
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struct Vector3
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{
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float x;
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float y;
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float z;
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float reserve;
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inline bool operator == ( const Vector3& target ) const;
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};
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struct Matrix33
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{
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float m[ 3 ][ 3 ];
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};
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}
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