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sapphire/src/world
2019-01-26 00:06:24 +01:00
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Action Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Actor Initial roaming tests, still very rough and ugly 2019-01-26 00:06:24 +01:00
ContentFinder Restructured project slightly 2018-12-13 12:40:42 +01:00
DebugCommand Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
Event Progress... 2018-12-23 03:53:08 +01:00
Inventory change itemcontainer back to use u8s for slots, some cleanup 2019-01-10 22:01:58 +11:00
Linkshell Restructured project slightly 2018-12-13 12:40:42 +01:00
Manager only create naviproviders if one doesn't exist for the map 2019-01-25 22:47:50 +11:00
Math Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Navi Initial roaming tests, still very rough and ugly 2019-01-26 00:06:24 +01:00
Network Despawn and respawn dead bnpcs 2019-01-23 22:37:55 +01:00
Script remove exceptions and handle error cases inside initMesh 2019-01-25 22:43:04 +11:00
StatusEffect Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Territory Navmeshes should now work again using bgpath 2019-01-25 08:45:00 +01:00
CMakeLists.txt pathing things? 2019-01-20 16:10:48 +01:00
ForwardsZone.h Fixing code for consistency, const correctness, include tree and style. 2019-01-24 12:10:31 +01:00
mainGameServer.cpp lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
ServerMgr.cpp add customisable log level to config 2019-01-25 19:00:21 +11:00
ServerMgr.h lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
Session.cpp RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00
Session.h RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00