.. |
Actor.cpp
|
Handle via inRangeSet
|
2018-02-08 15:25:59 +01:00 |
Actor.h
|
Added events to zone for inheritance handling
|
2018-02-04 23:35:16 +01:00 |
BattleNpc.cpp
|
zone, api: Removed old EXD reader
|
2018-01-31 11:43:22 +01:00 |
BattleNpc.h
|
#182 - Renamed targets to be less ambigious
|
2017-12-19 09:27:22 +01:00 |
BattleNpcTemplate.cpp
|
#182 - Renamed targets to be less ambigious
|
2017-12-19 09:27:22 +01:00 |
BattleNpcTemplate.h
|
#182 - Renamed targets to be less ambigious
|
2017-12-19 09:27:22 +01:00 |
EventNpc.cpp
|
remove exddata from sapphire_zone
|
2018-02-07 14:27:52 +11:00 |
EventNpc.h
|
zone: Add EventNpc + logic
|
2018-01-20 22:03:41 +01:00 |
GameObject.cpp
|
instance objects, gameobj implementation
|
2018-02-10 02:47:32 +11:00 |
GameObject.h
|
instance objects, gameobj implementation
|
2018-02-10 02:47:32 +11:00 |
InstanceObject.cpp
|
instance objects, gameobj implementation
|
2018-02-10 02:47:32 +11:00 |
InstanceObject.h
|
instance objects, gameobj implementation
|
2018-02-10 02:47:32 +11:00 |
Player.cpp
|
Handle via inRangeSet
|
2018-02-08 15:25:59 +01:00 |
Player.h
|
More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
|
2018-02-07 00:00:48 +01:00 |
PlayerEvent.cpp
|
Merge branch 'master' into event_rewrite
|
2018-01-28 00:30:16 +01:00 |
PlayerInventory.cpp
|
remove exddata from sapphire_zone
|
2018-02-07 14:27:52 +11:00 |
PlayerQuest.cpp
|
updaing field sizes, make sure to run update.sql
|
2018-02-03 02:04:00 +01:00 |
PlayerSql.cpp
|
Reconnecting during an instance now possible
|
2018-02-04 17:46:46 +01:00 |