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sapphire/src/common/Network/PacketDef/Ipcs.h
2020-02-24 18:23:43 +09:00

405 lines
13 KiB
C++

#ifndef _CORE_NETWORK_PACKETS_IPCS_H
#define _CORE_NETWORK_PACKETS_IPCS_H
#include <stdint.h>
namespace Sapphire::Network::Packets
{
////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes
/**
* Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ClientVersionInfo = 0x0005,
ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
Ping = 0x0106, // updated 5.2
Init = 0x0307, // updated 5.2
ActorFreeSpawn = 0x01D1, // updated 5.2
InitZone = 0x033A, // updated 5.2
EffectResult = 0x0340, // updated 5.2
ActorControl = 0x01E1, // updated 5.2
ActorControlSelf = 0x010E, // updated 5.2
ActorControlTarget = 0x00AE, // updated 5.2
/*!
* @brief Used when resting
*/
UpdateHpMpTp = 0x00C1, // updated 5.2
///////////////////////////////////////////////////
ChatBanned = 0x006B,
Playtime = 0x00E7, // updated 5.18
Logout = 0x0A1, // updated 5.2
CFNotify = 0x01F8, // updated 5.18
CFMemberStatus = 0x0079,
CFDutyInfo = 0x007A,
CFPlayerInNeed = 0x007F,
CFPreferredRole = 0x031F, // added 5.2
SocialRequestError = 0x00AD,
CFRegistered = 0x00B8, // updated 4.1
SocialRequestResponse = 0x00BB, // updated 4.1
CancelAllianceForming = 0x00C6, // updated 4.2
LogMessage = 0x00D0,
Chat = 0x0154, // updated 5.2
WorldVisitList = 0x00FE, // added 4.5
SocialList = 0x033E, // updated 5.2
ExamineSearchInfo = 0x0186, // updated 5.2
UpdateSearchInfo = 0x017D, // updated 5.2
InitSearchInfo = 0x021C, // updated 5.2
ExamineSearchComment = 0x0102, // updated 4.1
ServerNoticeShort = 0x0115, // updated 5.0
ServerNotice = 0x0308, // updated 5.2
SetOnlineStatus = 0x0185, // updated 5.2
CountdownInitiate = 0x0309, // updated 5.11
CountdownCancel = 0x00D9, // updated 5.18
PlayerAddedToBlacklist = 0x033F, // updated 5.1
PlayerRemovedFromBlacklist = 0x0385, // updated 5.1
BlackList = 0x01A2, // updated 5.2
LinkshellList = 0x028C, // updated 5.2
MailDeleteRequest = 0x012B, // updated 5.0
// 12D - 137 - constant gap between 4.5x -> 5.0
ReqMoogleMailList = 0x0138, // updated 5.0
ReqMoogleMailLetter = 0x0139, // updated 5.0
MailLetterNotification = 0x013A, // updated 5.0
MarketTaxRates = 0x02CD, // updated 5.2
MarketBoardItemListingCount = 0x030A, // updated 5.2
MarketBoardItemListing = 0x023E, // updated 5.2
MarketBoardItemListingHistory = 0x03C0, // updated 5.2
MarketBoardSearchResult = 0x03D2, // updated 5.2
CharaFreeCompanyTag = 0x013B, // updated 4.5
FreeCompanyBoardMsg = 0x013C, // updated 4.5
FreeCompanyInfo = 0x013D, // updated 4.5
ExamineFreeCompanyInfo = 0x013E, // updated 4.5
FreeCompanyUpdateShortMessage = 0x0157, // added 5.0
StatusEffectList = 0x0374, // updated 5.2
EurekaStatusEffectList = 0x0167, // updated 5.18
BossStatusEffectList = 0x0312, // added 5.1
Effect = 0x028A, // updated 5.2
AoeEffect8 = 0x01F5, // updated 5.2
AoeEffect16 = 0x0305, // updated 5.18
AoeEffect24 = 0x023F, // updated 5.18
AoeEffect32 = 0x0352, // updated 5.18
PersistantEffect = 0x00CE, // updated 5.2
GCAffiliation = 0x016F, // updated 5.0
PlayerSpawn = 0x027D, // updated 5.2
NpcSpawn = 0x034B, // updated 5.2
NpcSpawn2 = 0x010C, // ( Bigger statuseffectlist? ) updated 5.18
ActorMove = 0x0130, // updated 5.2
ActorSetPos = 0x00CF, // updated 5.2
ActorCast = 0x03B1, // updated 5.18
SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
PartyList = 0x0287, // updated 5.18
HateRank = 0x03AC, // updated 5.2
HateList = 0x00C8, // updated 5.2
ObjectSpawn = 0x01B3, // updated 5.2
ObjectDespawn = 0x034B, // updated 5.18
UpdateClassInfo = 0x0131, // updated 5.2
SilentSetClassJob = 0x018E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x0278, // updated 5.2
PlayerStats = 0x03C8, // updated 5.2
ActorOwner = 0x0290, // updated 5.2
PlayerStateFlags = 0x032B, // updated 5.2
PlayerClassInfo = 0x039A, // updated 5.2
ModelEquip = 0x02E6, // updated 5.18
Examine = 0x038B, // updated 5.2
CharaNameReq = 0x0116, // updated 5.18
// nb: see #565 on github
UpdateRetainerItemSalePrice = 0x019F, // updated 5.0
SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
ItemInfo = 0x03D4, // updated 5.2
ContainerInfo = 0x01A5, // updated 5.2
InventoryTransactionFinish = 0x02D7, // updated 5.2
InventoryTransaction = 0x01D8, // updated 5.2
CurrencyCrystalInfo = 0x0277, // updated 5.2
InventoryActionAck = 0x0094, // updated 5.2
UpdateInventorySlot = 0x02E9, // updated 5.2
HuntingLogEntry = 0x01B3, // updated 5.0
EventPlay = 0x01F3, // updated 5.2
EventPlay4 = 0x02F7, // updated 5.18
EventPlay8 = 0x0119, // updated 5.18
EventPlay16 = 0x01FB, // updated 5.18
EventPlay32 = 0x0364, // updated 5.18
EventPlay64 = 0x00E5, // updated 5.18
EventPlay128 = 0x02BE, // updated 5.18
EventPlay255 = 0x03B0, // updated 5.2
EventStart = 0x023D, // updated 5.2
EventFinish = 0x0318, // updated 5.2
UseMooch = 0x0233, // updated 5.18
EventLinkshell = 0x1169,
QuestActiveList = 0x017B, // updated 5.2
QuestUpdate = 0x02CE, // updated 5.2
QuestCompleteList = 0x0255, // updated 5.2
QuestFinish = 0x006F, // updated 5.2
MSQTrackerComplete = 0x01D6, // updated 5.0
MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474
QuestMessage = 0x00BF, // updated 5.18
QuestTracker = 0x0306, // updated 5.2
Mount = 0x038F, // updated 5.18
DirectorVars = 0x00E6, // updated 5.18
SomeDirectorUnk1 = 0x0084, // updated 5.18
SomeDirectorUnk2 = 0x00C1, // updated 5.18
SomeDirectorUnk4 = 0x0100, // updated 5.18
SomeDirectorUnk8 = 0x028A, // updated 5.18
SomeDirectorUnk16 = 0x028C, // updated 5.18
DirectorPopUp = 0x0162, // updated 5.18 - display dialogue pop-ups in duties and FATEs, for example, Teraflare's countdown
DirectorPopUp4 = 0x0214, // updated 5.18
DirectorPopUp8 = 0x00F8, // updated 5.18
CFAvailableContents = 0xF1FD, // updated 4.2
WeatherChange = 0x02FB, // updated 5.11
PlayerTitleList = 0x037D, // updated 5.1
Discovery = 0x02E7, // updated 5.18
EorzeaTimeOffset = 0x03B8, // updated 5.1
EquipDisplayFlags = 0x0173, // updated 5.2
/// Housing //////////////////////////////////////
LandSetInitialize = 0x0234, // updated 5.0
LandUpdate = 0x0235, // updated 5.0
YardObjectSpawn = 0x0236, // updated 5.0
HousingIndoorInitialize = 0x0237, // updated 5.0
LandPriceUpdate = 0x0238, // updated 5.0
LandInfoSign = 0x0239, // updated 5.0
LandRename = 0x023A, // updated 5.0
HousingEstateGreeting = 0x023B, // updated 5.0
HousingUpdateLandFlagsSlot = 0x023C, // updated 5.0
HousingLandFlags = 0x00FE, // updated 5.2
HousingShowEstateGuestAccess = 0x023E, // updated 5.0
HousingObjectInitialize = 0x0240, // updated 5.0
HousingInternalObjectSpawn = 0x241, // updated 5.0
HousingWardInfo = 0x0243, // updated 5.0
HousingObjectMove = 0x0244, // updated 5.0
SharedEstateSettingsResponse = 0x0245, // updated 4.5
LandUpdateHouseName = 0x0257, // updated 4.5
LandSetMap = 0x025B, // updated 4.5
//////////////////////////////////////////////////
DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
PerformNote = 0x0286, // updated 4.3
PrepareZoning = 0x0208, // updated 5.2
ActorGauge = 0x0162, // updated 5.2
// daily quest info -> without them sent, login will take longer...
DailyQuests = 0x00A2, // updated 5.2
DailyQuestRepeatFlags = 0x013D, // updated 5.2
/// Doman Mahjong //////////////////////////////////////
MahjongOpenGui = 0x02A4, // only available in mahjong instance
MahjongNextRound = 0x02BD, // initial hands(baipai), # of riichi(wat), winds, honba, score and stuff
MahjongPlayerAction = 0x02BE, // tsumo(as in drawing a tile) called chi/pon/kan/riichi
MahjongEndRoundTsumo = 0x02BF, // called tsumo
MahjongEndRoundRon = 0x2C0, // called ron or double ron (waiting for action must be flagged from discard packet to call)
MahjongTileDiscard = 0x02C1, // giri (discarding a tile.) chi(1)/pon(2)/kan(4)/ron(8) flags etc..
MahjongPlayersInfo = 0x02C2, // actor id, name, rating and stuff..
// 2C3 and 2C4 are currently unknown
MahjongEndRoundDraw = 0x02C5, // self explanatory
MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
};
/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : uint16_t
{
PingHandler = 0x0106, // updated 5.2
InitHandler = 0x0307, // updated 5.2
FinishLoadingHandler = 0x012B, // updated 5.2
CFCommenceHandler = 0x006F,
CFRegisterDuty = 0x0071,
CFRegisterRoulette = 0xFF72,
PlayTimeHandler = 0x0276, // updated 5.1
LogoutHandler = 0x029C, // updated 5.2
CancelLogout = 0x008F, // updated 5.1
CFDutyInfoHandler = 0x0078, // updated 4.2
SocialReqSendHandler = 0x00AE, // updated 4.1
CreateCrossWorldLS = 0x00AF, // updated 4.3
ChatHandler = 0x013A, // updated 5.2
SocialListHandler = 0x03E7, // updated 5.2
SetSearchInfoHandler = 0x00A8, // updated 5.2
ReqSearchInfoHandler = 0x007B, // updated 5.2
ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
ReqRemovePlayerFromBlacklist = 0x00F1, // updated 5.0
BlackListHandler = 0x0329, // updated 5.2
PlayerSearchHandler = 0x00F4, // updated 5.0
LinkshellListHandler = 0x00A7, // updated 5.2
MarketBoardRequestItemListingInfo = 0x0102, // updated 4.5
MarketBoardRequestItemListings = 0x0103, // updated 4.5
MarketBoardSearch = 0x0107, // updated 4.5
ReqExamineFcInfo = 0x0113, // updated 4.1
FcInfoReqHandler = 0x011A, // updated 4.2
FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0
ReqMarketWishList = 0x012C, // updated 4.3
ReqJoinNoviceNetwork = 0x0129, // updated 4.2
ReqCountdownInitiate = 0x0135, // updated 5.0
ReqCountdownCancel = 0x0136, // updated 5.0
ZoneLineHandler = 0x00B9, // updated 5.2
ClientTrigger = 0x017C, // updated 5.2
DiscoveryHandler = 0x017B, // updated 5.18
PlaceFieldMarker = 0x013C, // updated 5.0
SkillHandler = 0x0225, // updated 5.2
GMCommand1 = 0x014D, // updated 5.18
GMCommand2 = 0x03C2, // updated 5.18
AoESkillHandler = 0x0072, // updated 5.18
UpdatePositionHandler = 0x0270, // updated 5.2
InventoryModifyHandler = 0x02E4, // updated 5.2
InventoryEquipRecommendedItems = 0x0149, // updated 5.0
ReqPlaceHousingItem = 0x014B, // updated 5.0
BuildPresetHandler = 0x0150, // updated 5.0
TalkEventHandler = 0x0340, // updated 5.2
EmoteEventHandler = 0x0183, // updated 5.18
WithinRangeEventHandler = 0x010E, // updated 5.2
OutOfRangeEventHandler = 0x00AE, // updated 5.2
EnterTeriEventHandler = 0x00C1, // updated 5.2
ShopEventHandler = 0x0156, // updated 5.0
ReturnEventHandler = 0x027F, // updated 5.2
TradeReturnEventHandler = 0x02DB, // updated 5.2
LinkshellEventHandler = 0x016B, // updated 4.5
LinkshellEventHandler1 = 0x016C, // updated 4.5
ReqEquipDisplayFlagsChange = 0x02E2, // updated 5.2
LandRenameHandler = 0xF177, // updated 5.0
HousingUpdateHouseGreeting = 0x0178, // updated 5.0
HousingUpdateObjectPosition = 0x0179, // updated 5.0
SetSharedEstateSettings = 0x017B, // updated 5.0
UpdatePositionInstance = 0x0180, // updated 5.0
PerformNoteHandler = 0x029B, // updated 4.3
};
////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes
/**
* Server IPC Chat Type Codes.
*/
enum ServerChatIpcType : uint16_t
{
Tell = 0x0064, // updated for sb
TellErrNotFound = 0x0066,
FreeCompanyEvent = 0x012C, // added 5.0
};
/**
* Client IPC Chat Type Codes.
*/
enum ClientChatIpcType : uint16_t
{
TellReq = 0x0064,
};
}
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/