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34 lines
No EOL
798 B
C++
34 lines
No EOL
798 B
C++
#include <ScriptObject.h>
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#include <Zone/InstanceContent.h>
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using namespace Core;
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class ThePalaceoftheDeadFloors7180 :
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public InstanceContentScript
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{
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public:
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ThePalaceoftheDeadFloors7180() :
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InstanceContentScript( 60008 )
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{
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}
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void onInit( InstanceContentPtr instance ) override
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{
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instance->registerEObj( "sgvf_w_lvd_b0959", 2000608, 6521120, 4, { -300.000000f, 3.189805f, -241.061096f },
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1.000000f, 0.000000f );
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// States -> vf_bextwall_on vf_bextwall_on2off vf_bextwall_off
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}
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void onUpdate( InstanceContentPtr instance, uint32_t currTime ) override
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{
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}
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void onEnterTerritory( InstanceContentPtr instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
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uint16_t param2 ) override
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{
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}
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}; |