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sapphire/src/world/Actor
2020-04-24 19:24:04 +09:00
..
Actor.cpp revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
Actor.h revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
BNpc.cpp move to new service locator 2020-03-01 11:58:26 +11:00
BNpc.h move to new service locator 2020-03-01 11:58:26 +11:00
BNpcTemplate.cpp Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
BNpcTemplate.h Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Chara.cpp move to new service locator 2020-03-01 11:58:26 +11:00
Chara.h move to new service locator 2020-03-01 11:58:26 +11:00
EventObject.cpp Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
EventObject.h rename zone to territory 2019-08-09 17:49:40 +10:00
Npc.cpp move to new service locator 2020-03-01 11:58:26 +11:00
Npc.h move to new service locator 2020-03-01 11:58:26 +11:00
Player.cpp JobGauge definition 2020-04-24 19:24:04 +09:00
Player.h JobGauge definition 2020-04-24 19:24:04 +09:00
PlayerEvent.cpp move to new service locator 2020-03-01 11:58:26 +11:00
PlayerInventory.cpp fix quest_parser to use new service locator 2020-03-01 11:58:26 +11:00
PlayerQuest.cpp move to new service locator 2020-03-01 11:58:26 +11:00
PlayerSql.cpp update 5.21 hotfix, load player stats after inventory. 2020-03-17 22:23:26 +09:00
SpawnGroup.cpp Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnGroup.h Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnPoint.cpp Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnPoint.h Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00