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37 lines
699 B
C++
37 lines
699 B
C++
#ifndef SAPPHIRE_SPAWNGROUP_H
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#define SAPPHIRE_SPAWNGROUP_H
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#include "ForwardsZone.h"
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namespace Sapphire::Entity
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{
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class SpawnGroup
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{
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private:
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BNpcTemplatePtr m_bNpcTemplate;
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uint32_t m_id;
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uint32_t m_bNpcTemplateId;
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uint32_t m_level;
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uint32_t m_maxHp;
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std::vector< SpawnPointPtr > m_spawnPoints;
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public:
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using SpawnPointList = std::vector< SpawnPointPtr >;
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SpawnGroup( uint32_t id, uint32_t bNpcTemplateId, uint32_t level, uint32_t maxHp );
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uint32_t getId() const;
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uint32_t getTemplateId() const;
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uint32_t getLevel() const;
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uint32_t getMaxHp() const;
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SpawnPointList& getSpawnPointList();
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};
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}
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#endif //SAPPHIRE_SPAWNGROUP_H
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