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sapphire/src/servers/sapphire_zone/Actor
2018-08-25 22:41:03 +10:00
..
Actor.cpp segment header types, send inrange packets and override target id 2018-07-03 20:04:12 +10:00
Actor.h Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Chara.cpp replace old inline generation of effects packet with a wrapper 2018-07-21 23:32:10 +10:00
Chara.h Persistent emotes now show properly to other players on spawn 2018-07-09 21:48:42 +02:00
EventObject.cpp Merge remote-tracking branch 'origin/develop' into packet_work 2018-07-03 15:01:13 +02:00
EventObject.h Merge pull request #317 from perize/develop 2018-06-12 06:22:28 +02:00
Player.cpp Merge remote-tracking branch 'origin/inventory_rework' into develop 2018-07-26 23:43:27 +02:00
Player.h addItem is way less retarded now, stacks are automagically filled first 2018-08-25 00:15:26 +10:00
PlayerEvent.cpp gilshops now work using the proper packet 2018-07-23 00:05:44 +10:00
PlayerInventory.cpp cleanup unnecessary debug output 2018-08-25 22:41:03 +10:00
PlayerQuest.cpp addItem is way less retarded now, stacks are automagically filled first 2018-08-25 00:15:26 +10:00
PlayerSql.cpp Inventory Overhaul wrapup 2018-07-26 23:40:46 +02:00