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sapphire/src/servers/Scripts/common/housing/CmnDefHousingSignboard.cpp
2018-12-02 14:59:33 +11:00

97 lines
3 KiB
C++

#include <ScriptObject.h>
#include <Actor/Player.h>
#include <Territory/Zone.h>
#include <Territory/HousingZone.h>
#include <Manager/HousingMgr.h>
#include <Network/PacketWrappers/ActorControlPacket143.h>
#include <Network/CommonActorControl.h>
#include "Framework.h"
using namespace Sapphire;
using namespace Network;
using namespace Packets;
using namespace Server;
using namespace Sapphire::World::Manager;
class CmnDefHousingSignboard : public Sapphire::ScriptAPI::EventScript
{
public:
CmnDefHousingSignboard() : Sapphire::ScriptAPI::EventScript( 721031 )
{
}
void Scene00000( Entity::Player& player )
{
auto callback = [ this ]( Entity::Player& player, const Event::SceneResult& result )
{
auto pFw = getFramework();
if( !pFw )
return LandPurchaseResult::ERR_INTERNAL;
// Purchase Land
if( result.param2 == 2 )
{
auto activeLand = player.getActiveLand();
auto territoryId = player.getTerritoryId();
auto pTerritory = player.getCurrentZone();
auto pHousing = std::dynamic_pointer_cast< HousingZone >( pTerritory );
auto pHouMgr = pFw->get< HousingMgr >();
LandPurchaseResult res = pHouMgr->purchaseLand( player, activeLand.plot,
static_cast< uint8_t >( result.param2 ) );
switch( res )
{
case LandPurchaseResult::SUCCESS:
{
auto screenMsgPkt = makeActorControl143( player.getId(), ActorControl::DutyQuestScreenMsg, m_id, 0x98 );
player.queuePacket( screenMsgPkt );
auto screenMsgPkt2 = makeActorControl143( player.getId(), ActorControl::LogMsg, 0x0D16, 0x1AA,
activeLand.ward + 1, activeLand.plot + 1 );
player.queuePacket( screenMsgPkt2 );
break;
}
case LandPurchaseResult::ERR_NOT_ENOUGH_GIL:
{
auto errorMsg = makeActorControl143( player.getId(), ActorControl::LogMsg, 3314 );
player.queuePacket( errorMsg );
break;
}
case LandPurchaseResult::ERR_NOT_AVAILABLE:
{
auto errorMsg = makeActorControl143( player.getId(), ActorControl::LogMsg, 3312 );
player.queuePacket( errorMsg );
break;
}
case LandPurchaseResult::ERR_NO_MORE_LANDS_FOR_CHAR:
{
auto errorMsg = makeActorControl143( player.getId(), ActorControl::LogMsg, 3313 );
player.queuePacket( errorMsg );
break;
}
case LandPurchaseResult::ERR_INTERNAL:
{
auto errorMsg = makeActorControl143( player.getId(), ActorControl::LogMsg, 1995 );
player.queuePacket( errorMsg );
break;
}
}
}
return LandPurchaseResult::ERR_INTERNAL;
};
player.playScene( getId(), 0, HIDE_HOTBAR, 0, 0, callback );
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
Scene00000( player );
}
};