mirror of
https://github.com/SapphireServer/Sapphire.git
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1374 lines
30 KiB
C++
1374 lines
30 KiB
C++
/**
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* IPC Packet Definitions (Server IPC Packets)
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* Structural definitions for the various server IPC packet types.
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* IMPORTANT NOTE: Do not use these for parsing IPC packets sent by the
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* client. See the Client namespace for those types!
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*/
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#ifndef _CORE_NETWORK_PACKETS_SERVER_IPC_H
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#define _CORE_NETWORK_PACKETS_SERVER_IPC_H
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#include "Common.h"
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#include "CommonNetwork.h"
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namespace Core {
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namespace Network {
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namespace Packets {
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namespace Server {
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template <int T> struct FFXIVIpcBasePacket
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{
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/** Creates a constant representing the IPC type */
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enum { _ServerIpcType = T };
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};
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struct FFXIVIpcRetainerList : FFXIVIpcBasePacket<LobbyRetainerList>
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{
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uint8_t padding[0x210];
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};
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/**
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*/
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struct FFXIVIpcServiceIdInfo : FFXIVIpcBasePacket<LobbyServiceAccountList>
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{
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uint64_t seq;
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uint8_t padding;
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uint8_t numServiceAccounts;
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uint8_t u1;
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uint8_t u2;
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uint32_t padding1;
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struct
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{
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uint32_t id;
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uint32_t unknown;
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uint32_t index;
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char name[0x44];
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} serviceAccount[8];
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};
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struct FFXIVIpcServerList : FFXIVIpcBasePacket<LobbyServerList>
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{
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uint64_t seq;
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uint16_t final;
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uint16_t offset;
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uint32_t numServers;
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uint32_t padding;
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uint32_t padding1;
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struct
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{
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uint16_t id;
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uint16_t index;
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uint32_t flags; // 0x02 = World not accepting new characters
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uint32_t padding1;
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uint32_t icon; // 2 = bonus XP star
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uint32_t padding2;
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char name[0x40];
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} server[6];
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};
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struct FFXIVIpcCharList : FFXIVIpcBasePacket<LobbyCharList>
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{
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uint64_t seq;
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uint8_t counter; // current packet count * 4, count * 4 +1 on last packet.
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uint8_t numInPacket; // always 2??
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uint16_t padding;
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uint8_t unknown1;
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uint8_t unknown2;
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uint8_t unknown3;
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uint8_t unknown4; // 0x80 in case of last packet
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uint32_t unknown5[7];
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uint8_t unknown6; // 0x80 in case of last packet
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uint8_t veteranRank;
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uint8_t unknown7;
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uint8_t padding1;
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uint32_t daysSubscribed;
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uint32_t remainingDays;
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uint32_t daysToNextRank;
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uint16_t maxCharOnWorld;
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uint16_t unknown8;
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uint32_t entitledExpansion;
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uint32_t padding2;
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struct CharaDetails
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{
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uint32_t uniqueId;
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uint32_t padding;
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uint64_t contentId;
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uint32_t index;
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uint32_t padding2;
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uint16_t serverId;
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char nameChara[32];
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char nameServer[32];
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char charDetailJson[1030];
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} charaDetails[2];
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};
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struct FFXIVIpcEnterWorld : FFXIVIpcBasePacket<LobbyEnterWorld>
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{
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uint64_t seq;
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uint32_t charId;
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uint32_t padding;
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uint64_t contentId;
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uint32_t padding2;
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char sid[66];
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uint16_t port;
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char host[48];
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uint64_t padding3;
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uint64_t padding4;
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};
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struct FFXIVIpcCharCreate : FFXIVIpcBasePacket<LobbyCharCreate>
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{
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uint64_t seq;
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uint8_t unknown;
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uint8_t unknown_2;
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uint8_t type;
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uint8_t padding;
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uint32_t unknown_3;
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uint32_t unknown_4;
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uint32_t unknown_5;
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uint64_t content_id;
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uint16_t unknown_7;
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uint16_t unknown_8;
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uint32_t unknown_9;
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uint16_t unknown_10;
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char name[32];
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char world[32];
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};
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struct FFXIVIpcLobbyError : FFXIVIpcBasePacket<LobbyError>
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{
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uint64_t seq;
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uint32_t error_id;
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uint32_t param;
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uint16_t message_id;
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char message[516];
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};
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/**
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* Structural representation of the packet sent by the server as response
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* to a ping packet
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*/
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struct FFXIVIpcPing : FFXIVIpcBasePacket<Ping>
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{
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/* 0000 */ uint64_t timeInMilliseconds;
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/* 0008 */ uint8_t unknown_8[0x38];
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};
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/**
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* Structural representation of the packet sent by the server as response
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* to a ping packet
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*/
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struct FFXIVIpcInit : FFXIVIpcBasePacket<Init>
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{
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uint64_t unknown;
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uint32_t charId;
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uint32_t unknown1;
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};
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/**
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* Structural representation of the packet sent by the server
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* carrying chat messages
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*/
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struct FFXIVIpcChat : FFXIVIpcBasePacket<Chat>
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{
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/* 0000 */ Common::ChatType chatType;
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uint8_t padding[16]; //Maybe this is SubCode, or some kind of talker ID...
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char name[32];
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char msg[1012];
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};
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/**
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* Structural representation of the packet sent by the server
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* carrying chat messages
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*/
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struct FFXIVIpcLogout : FFXIVIpcBasePacket<Logout>
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{
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uint32_t flags1;
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uint32_t flags2;
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};
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/**
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* Structural representation of the packet sent by the server
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* sent to show the play time
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*/
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struct FFXIVIpcPlayTime : FFXIVIpcBasePacket<Playtime>
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{
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uint32_t playTimeInMinutes;
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uint32_t padding;
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};
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/**
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* Structural representation of the packet sent by the server
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* with a list of players ( party list | friend list | search results )
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*/
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struct PlayerEntry {
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uint64_t contentId;
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char bytes[12];
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uint16_t zoneId;
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uint16_t zoneId1;
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char bytes1[8];
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uint64_t onlineStatusMask;
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uint8_t classJob;
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uint8_t padding;
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uint8_t level;
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uint8_t padding1;
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uint16_t padding2;
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uint8_t one;
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char name[0x20];
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char fcTag[9];
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};
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struct FFXIVIpcSocialList : FFXIVIpcBasePacket<SocialList>
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{
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uint32_t padding;
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uint32_t padding1;
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uint32_t padding2;
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uint8_t type;
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uint8_t sequence;
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uint16_t padding3;
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PlayerEntry entries[10];
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};
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struct FFXIVIpcSetSearchInfo : FFXIVIpcBasePacket<UpdateSearchInfo>
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{
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uint64_t onlineStatusFlags;
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uint64_t unknown;
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uint32_t unknown1;
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uint8_t padding;
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uint8_t selectRegion;
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char searchMessage[193];
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uint8_t padding2;
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};
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struct FFXIVIpcInitSearchInfo : FFXIVIpcBasePacket<InitSearchInfo>
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{
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uint64_t onlineStatusFlags;
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uint64_t unknown;
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uint8_t unknown1;
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uint8_t selectRegion;
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char searchMessage[193];
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char padding[5];
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};
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/**
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* Structural representation of the packet sent by the server
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* to display a server notice message
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*/
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struct FFXIVIpcServerNotice : FFXIVIpcBasePacket<ServerNotice>
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{
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/* 0000 */ uint8_t padding;
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char message[307];
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};
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struct FFXIVIpcSetOnlineStatus : FFXIVIpcBasePacket<SetOnlineStatus>
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{
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uint64_t onlineStatusFlags;
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};
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struct FFXIVIpcBlackList : FFXIVIpcBasePacket<BlackList>
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{
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struct BlEntry
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{
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uint64_t contentId;
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char name[32];
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} entry[20];
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uint8_t padding;
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uint8_t padding1;
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uint16_t sequence;
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uint32_t padding2;
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};
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struct FFXIVIpcLinkshellList : FFXIVIpcBasePacket<LinkshellList>
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{
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struct LsEntry
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{
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uint64_t lsId;
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uint64_t unknownId;
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uint8_t unknown;
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uint8_t rank;
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uint16_t padding;
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uint8_t lsName[20];
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} entry[8];
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};
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struct FFXIVIpcStatusEffectList : FFXIVIpcBasePacket<StatusEffectList>
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{
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uint8_t classId;
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uint8_t classId1;
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uint16_t level;
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uint32_t current_hp;
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uint32_t max_hp;
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uint16_t current_mp;
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uint16_t max_mp;
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uint16_t currentTp;
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uint16_t unknown1;
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Common::StatusEffect effect[30];
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uint32_t padding;
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};
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struct FFXIVGCAffiliation : FFXIVIpcBasePacket<GCAffiliation>
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{
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uint8_t gcId;
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uint8_t gcRank[3];
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};
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/**
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* Structural representation of the packet sent by the server
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* add a status effect
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*/
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struct FFXIVIpcAddStatusEffect : FFXIVIpcBasePacket<AddStatusEffect>
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{
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uint32_t unknown;
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uint32_t actor_id;
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uint8_t unknown1;
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uint8_t unknown2;
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uint16_t padding1;
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uint32_t current_hp;
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uint16_t current_mp;
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uint16_t current_tp;
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uint32_t max_hp;
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uint16_t max_mp;
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uint16_t max_something;
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uint8_t effect_index; // which position do i display this
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uint8_t unknown3;
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uint16_t effect_id;
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uint32_t power;
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float duration;
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uint32_t actor_id1;
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uint8_t unknown4[52];
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};
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/**
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* Structural representation of the packet sent by the server
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* to update certain player details / status
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*/
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struct FFXIVIpcActorControl142 : FFXIVIpcBasePacket<ActorControl142>
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{
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/* 0000 */ uint16_t category;
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/* 0002 */ uint16_t padding;
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/* 0004 */ uint32_t param1;
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/* 0008 */ uint32_t param2;
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/* 000C */ uint32_t param3;
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/* 0010 */ uint32_t param4;
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/* 0014 */ uint32_t padding1;
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};
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/**
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* Structural representation of the packet sent by the server
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* to update certain player details / status
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*/
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struct FFXIVIpcActorControl143 : FFXIVIpcBasePacket<ActorControl143>
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{
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/* 0000 */ uint16_t category;
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/* 0002 */ uint16_t padding;
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/* 0004 */ uint32_t param1;
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/* 0008 */ uint32_t param2;
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/* 000C */ uint32_t param3;
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/* 0010 */ uint32_t param4;
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/* 0014 */ uint32_t param5;
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/* 0018 */ uint32_t param6;
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/* 0018 */ uint32_t padding1;
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};
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/**
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* Structural representation of the packet sent by the server
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* to update certain player details / status
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*/
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struct FFXIVIpcActorControl144 : FFXIVIpcBasePacket<ActorControl144>
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{
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/* 0000 */ uint16_t category;
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/* 0002 */ uint16_t padding;
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/* 0004 */ uint32_t param1;
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/* 0008 */ uint32_t param2;
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/* 000C */ uint32_t param3;
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/* 0010 */ uint32_t param4;
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/* 0014 */ uint32_t padding1;
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/* 0018 */ uint64_t targetId;
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};
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/**
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* Structural representation of the packet sent by the server
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* to update HP / MP / TP
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*/
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struct FFXIVIpcUpdateHpMpTp : FFXIVIpcBasePacket<UpdateHpMpTp>
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{
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/* 0000 */ uint32_t hp;
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/* 0004 */ uint16_t mp;
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/* 0006 */ uint16_t tp;
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/* 0008 */ uint32_t unknown_8;
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/* 000C */ uint32_t unknown_12;
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};
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/**
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* Structural representation of the packet sent by the server
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* to update HP / MP / TP
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*/
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struct effectEntry
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{
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uint8_t unknown_1;
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uint8_t unknown_2;
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uint8_t unknown_3;
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int8_t bonusPercent;
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int16_t param1;
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uint8_t unknown_5;
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uint8_t unknown_6;
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};
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struct FFXIVIpcEffect : FFXIVIpcBasePacket<Effect>
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{
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uint32_t targetId;
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uint32_t unknown_1;
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uint32_t actionAnimationId;
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uint32_t unknown_2;
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uint32_t unknown_5;
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uint32_t unknown_6;
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uint32_t effectTargetId;
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uint16_t rotation;
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uint16_t actionTextId;
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uint8_t unknown_61;
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uint8_t unknown_62;
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uint8_t unknown_10;
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uint8_t numEffects;
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uint32_t u11;
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effectEntry effects[8];
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uint32_t effectTarget;
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uint64_t unknown_8;
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};
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/**
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* Structural representation of the packet sent by the server
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* to spawn an actor
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*/
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struct FFXIVIpcPlayerSpawn : FFXIVIpcBasePacket<PlayerSpawn>
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{
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uint16_t title;
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uint16_t u1b;
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uint8_t gmRank;
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uint8_t u2ab;
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uint8_t u2b;
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uint8_t onlineStatus;
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uint8_t pose;
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uint8_t u3b;
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uint8_t u3c;
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uint8_t u3d;
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uint32_t u4;
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uint64_t targetId;
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uint32_t u6;
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uint32_t u7;
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uint64_t mainWeaponModel;
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uint64_t secWeaponModel;
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uint64_t craftToolModel;
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uint32_t u14;
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uint32_t u15;
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uint32_t bNPCBase;
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uint32_t bNPCName;
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uint32_t u18;
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uint32_t u19;
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uint32_t u20;
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uint32_t ownerId;
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uint32_t u22;
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uint32_t hPCurr;
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uint32_t hPMax;
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uint32_t displayFlags;
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uint16_t fateID;
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uint16_t mPCurr;
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uint16_t tPCurr;
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uint16_t mPMax;
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uint16_t tPMax;
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uint16_t modelChara;
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uint16_t rotation;
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uint16_t activeMinion;
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uint8_t spawnIndex;
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uint8_t state;
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uint8_t persistantEmote;
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uint8_t type;
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uint8_t subtype;
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uint8_t voice;
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uint16_t u25c;
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uint8_t enemyType;
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uint8_t level;
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uint8_t classJob;
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uint8_t u26d;
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uint16_t u27a;
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uint8_t currentMount;
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uint8_t mountHead;
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uint8_t mountBody;
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uint8_t mountFeet;
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uint8_t mountColor;
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uint8_t scale;
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uint32_t u29b;
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Common::StatusEffect effect[30];
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Common::FFXIVARR_POSITION3 pos;
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uint32_t models[10];
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char name[32];
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uint8_t look[26];
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char fcTag[6];
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uint32_t unk30;
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};
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/**
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* Structural representation of the packet sent by the server
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* to spawn an actor
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*/
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struct FFXIVIpcNpcSpawn : FFXIVIpcBasePacket<NpcSpawn>
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{
|
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uint16_t title;
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uint16_t u1b;
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uint16_t u2a;
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uint16_t u2b;
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uint8_t pose;
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uint8_t u3b;
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uint8_t u3c;
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uint8_t u3d;
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uint32_t u4;
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uint64_t targetId;
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uint32_t u6;
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uint32_t u7;
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uint64_t mainWeaponModel;
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uint64_t secWeaponModel;
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uint64_t craftToolModel;
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uint32_t u14;
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uint32_t u15;
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uint32_t bNPCBase;
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uint32_t bNPCName;
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uint32_t u18;
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uint32_t u19;
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uint32_t u20;
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uint32_t u21;
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uint32_t u22;
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uint32_t hPCurr;
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uint32_t hPMax;
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uint32_t displayFlags;
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uint16_t fateID;
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uint16_t mPCurr;
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uint16_t tPCurr;
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uint16_t mPMax;
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|
|
uint16_t unk21a;
|
|
uint16_t modelChara;
|
|
uint16_t rotation;
|
|
uint16_t unk22b;
|
|
uint8_t spawnIndex;
|
|
uint8_t state; // ActorState
|
|
uint8_t u24a;
|
|
uint8_t type; // 1 for player, 2 for NPC, else furniture;
|
|
uint8_t subtype; // 4 for players, 2 for pet, 3 for companion, 5 for mob, 7 for minion
|
|
uint8_t u25b;
|
|
uint16_t u25c;
|
|
|
|
uint8_t enemyType; // 0 for friendly, anything else is an enemy
|
|
uint8_t level;
|
|
uint8_t classJob;
|
|
uint8_t u26d;
|
|
|
|
uint16_t u27a;
|
|
|
|
uint8_t currentMount;
|
|
uint8_t mountHead;
|
|
uint8_t mountBody;
|
|
uint8_t mountFeet;
|
|
uint16_t mountColor;
|
|
|
|
uint32_t u29b;
|
|
Common::StatusEffect effect[30];
|
|
Common::FFXIVARR_POSITION3 pos;
|
|
uint32_t models[10];
|
|
char name[32];
|
|
uint8_t look[26];
|
|
char fcTag[6];
|
|
uint32_t unk30;
|
|
};
|
|
|
|
struct FFXIVIpcActorSpawn : FFXIVIpcBasePacket<ActorSpawn>
|
|
{
|
|
uint32_t unknown_0;
|
|
uint32_t nameId;
|
|
uint32_t bnpcBaseId;
|
|
uint32_t unknown_C[2];
|
|
uint32_t ownerId;
|
|
uint32_t unknown_E[2];
|
|
uint64_t targetId;
|
|
uint32_t fateId;
|
|
uint8_t gmRank;
|
|
uint8_t spawnIndex;
|
|
uint8_t status; /** 1 = alive, 2 = dead, 3 = use pose*/
|
|
uint8_t pose; /** sitting, dancing, etc */
|
|
uint8_t mobAgressive; /** 0 passive, 2 agressive */
|
|
uint8_t mobTypeIcon; /** normal, nm, etc */
|
|
uint8_t type; /** 0 = nothing, 1 = player, 2 = npc*/
|
|
uint8_t unknown_33;
|
|
uint32_t unknown_34;
|
|
uint8_t voice;
|
|
uint8_t scale;
|
|
uint8_t v1;
|
|
uint8_t v2;
|
|
uint32_t unknown_38_1;
|
|
int32_t unknown_89;
|
|
int32_t unknown_90;
|
|
uint64_t mainWeaponModel;
|
|
uint64_t secWeaponModel;
|
|
uint64_t craftToolModel;
|
|
uint16_t rotation;
|
|
uint16_t model; /** 0 if look array is being used */
|
|
uint16_t title;
|
|
uint8_t typeFlags; /** has something to do with type 4 for mobs */
|
|
uint8_t minion;
|
|
uint8_t unknown_60; /** for players 01 */
|
|
uint8_t unknown_61; /** for players 09 */
|
|
uint8_t level;
|
|
uint8_t classJob;
|
|
uint32_t hPCurr;
|
|
uint16_t mPCurr;
|
|
uint16_t tPCurr;
|
|
uint32_t hPMax;
|
|
uint16_t mPMax;
|
|
uint16_t tPMax;
|
|
Common::OnlineStatus statusIcon;
|
|
uint8_t unknown_B0[17];
|
|
uint8_t persistantPose;
|
|
uint8_t unknown_C0;
|
|
uint32_t displayFlags;
|
|
Common::StatusEffect effect[30];
|
|
uint8_t currentMount;
|
|
uint8_t mountHead;
|
|
uint8_t mountBody;
|
|
uint8_t mountFeet;
|
|
uint32_t mountColor;
|
|
uint32_t unknown_236;
|
|
char name[32];
|
|
uint8_t look[28];
|
|
uint32_t models[10];
|
|
Common::FFXIVARR_POSITION3 pos;
|
|
char fcTag[6];
|
|
uint8_t unknown_250[10];
|
|
};
|
|
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to show player movement
|
|
*/
|
|
struct FFXIVIpcActorFreeSpawn : FFXIVIpcBasePacket<ActorFreeSpawn>
|
|
{
|
|
uint32_t spawnId;
|
|
uint32_t actorId;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to show player movement
|
|
*/
|
|
struct FFXIVIpcActorMove : FFXIVIpcBasePacket<ActorMove>
|
|
{
|
|
/* 0000 */ uint8_t rotation;
|
|
/* 0001 */ uint8_t unknown_1;
|
|
/* 0002 */ uint8_t unknown_2;
|
|
/* 0003 */ uint8_t unknown_3;
|
|
/* 0004 */ uint16_t unknown_4;
|
|
/* 0006 */ uint16_t posX;
|
|
/* 0008 */ uint16_t posY;
|
|
/* 000a */ uint16_t posZ;
|
|
/* 000C */ uint32_t unknown_12;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to set an actors position
|
|
*/
|
|
struct FFXIVIpcActorSetPos : FFXIVIpcBasePacket<ActorSetPos>
|
|
{
|
|
uint16_t r16;
|
|
uint8_t waitForLoad;
|
|
uint8_t unknown1;
|
|
uint32_t unknown2;
|
|
float x;
|
|
float y;
|
|
float z;
|
|
uint32_t unknown3;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to start an actors casting
|
|
*/
|
|
struct FFXIVIpcActorCast : FFXIVIpcBasePacket<ActorCast>
|
|
{
|
|
uint16_t action_id;
|
|
uint16_t unknown;
|
|
uint32_t unknown_1; // Also action id
|
|
float cast_time;
|
|
uint32_t target_id;
|
|
float rotation; // In radians
|
|
uint32_t unknown_2;
|
|
uint16_t posX;
|
|
uint16_t posY;
|
|
uint16_t posZ;
|
|
uint16_t unknown_3;
|
|
};
|
|
|
|
struct FFXIVIpcHateList : FFXIVIpcBasePacket<HateList>
|
|
{
|
|
uint32_t numEntries;
|
|
struct LsEntry
|
|
{
|
|
uint32_t actorId;
|
|
uint8_t hatePercent;
|
|
uint8_t unknown;
|
|
uint16_t padding;
|
|
} entry[32];
|
|
uint32_t padding;
|
|
};
|
|
|
|
struct FFXIVIpcUpdateClassInfo : FFXIVIpcBasePacket<UpdateClassInfo>
|
|
{
|
|
uint8_t classId;
|
|
uint8_t classId1;
|
|
uint16_t level;
|
|
uint32_t nextLevelIndex;
|
|
uint32_t currentExp;
|
|
uint32_t restedExp;
|
|
};
|
|
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to initialize a zone for the player
|
|
*/
|
|
struct FFXIVIpcInitZone : FFXIVIpcBasePacket<InitZone>
|
|
{
|
|
uint16_t serverId;
|
|
uint16_t zoneId;
|
|
uint16_t unknown1;
|
|
uint16_t unknown2;
|
|
uint32_t unknown3;
|
|
uint32_t unknown4;
|
|
uint8_t weatherId;
|
|
uint8_t bitmask;
|
|
uint16_t unknown5;
|
|
uint16_t unknown6;
|
|
uint16_t unknown7;
|
|
uint32_t unknown8;
|
|
Common::FFXIVARR_POSITION3 pos;
|
|
};
|
|
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server to initialize
|
|
* the client UI upon initial connection.
|
|
*/
|
|
struct FFXIVIpcInitUI : FFXIVIpcBasePacket<InitUI>
|
|
{
|
|
uint64_t contentId;
|
|
uint32_t unknown_8;
|
|
uint32_t unknown_9;
|
|
uint32_t charId;
|
|
uint32_t restedExp;
|
|
uint16_t unknown_12;
|
|
uint8_t unknown_13;
|
|
uint8_t expansion;
|
|
uint8_t race;
|
|
uint8_t tribe;
|
|
uint8_t gender;
|
|
uint8_t currentJob;
|
|
uint8_t currentClass;
|
|
uint8_t deity;
|
|
uint8_t namedayMonth;
|
|
uint8_t namedayDay;
|
|
Common::GrandCompany grandCompany;
|
|
uint8_t homepoint;
|
|
uint8_t unknown_19;
|
|
uint8_t petHotBar;
|
|
uint8_t companionRank;
|
|
uint8_t companionStars;
|
|
uint8_t companionSp;
|
|
uint8_t companionUnk1;
|
|
uint8_t companionColor;
|
|
uint8_t companionFavoFeed;
|
|
uint8_t companionUnk2[2];
|
|
float companionTimePassed;
|
|
uint32_t companionCurrentExp;
|
|
uint32_t unknown_1b;
|
|
uint32_t fishCaught;
|
|
uint32_t useBaitCatalogId;
|
|
uint32_t unknown_1c;
|
|
uint16_t pvpWolfFoldMatches;
|
|
uint16_t pvpWolfFoldVictories;
|
|
uint16_t pvpWolfFoldWeeklyMatches;
|
|
uint16_t pvpWolfFoldWeeklyVictories;
|
|
uint16_t playerCommendations;
|
|
uint8_t pvpStats[14];
|
|
uint32_t frontlineCampaigns;
|
|
uint16_t frontlineCampaignsWeekly;
|
|
uint8_t unknown_112;
|
|
uint8_t masterCrafterMask;
|
|
uint8_t unknown_001;
|
|
uint8_t unknown_002;
|
|
uint8_t unknown_003;
|
|
uint8_t unknown_004;
|
|
uint16_t unknown_005;
|
|
uint8_t unknown_114;
|
|
uint8_t padding_114;
|
|
uint8_t unknown_1141[52];
|
|
uint8_t preNamePadding;
|
|
char name[32];
|
|
uint8_t unknown_54[16];
|
|
uint8_t unknown55;
|
|
uint16_t levels[25];
|
|
uint32_t exp[25];
|
|
uint8_t unlockBitmask[64];
|
|
uint8_t aetheryte[16];
|
|
uint8_t discovery[420];
|
|
uint8_t howto[33];
|
|
uint8_t minions[33];
|
|
uint8_t chocoboTaxiMask[8];
|
|
uint8_t contentClearMask[104];
|
|
uint8_t companionBardingMask[8];
|
|
uint8_t companionEquippedHead;
|
|
uint8_t companionEquippedBody;
|
|
uint8_t companionEquippedFeet;
|
|
uint8_t companion_fields[15];
|
|
uint8_t companion_name[21];
|
|
uint8_t companionDefRank;
|
|
uint8_t companionAttRank;
|
|
uint8_t companionHealRank;
|
|
uint8_t mountGuideMask[13];
|
|
uint8_t fishingGuideMask[77];
|
|
uint8_t fishingSpotVisited[25];
|
|
uint8_t unknown_41;
|
|
uint16_t fishingRecordsFish[26];
|
|
uint16_t fishingRecordsFishWeight[26];
|
|
uint8_t unknown_590[62];
|
|
uint8_t rankAmalJaa;
|
|
uint8_t rankSylph;
|
|
uint8_t rankKobold;
|
|
uint8_t rankSahagin;
|
|
uint8_t rankIxal;
|
|
uint8_t rankVanu;
|
|
uint8_t rankVath;
|
|
uint8_t rankMoogle;
|
|
uint16_t expAmalJaa;
|
|
uint16_t expSylph;
|
|
uint16_t expKobold;
|
|
uint16_t expSahagin;
|
|
uint16_t expIxal;
|
|
uint16_t expVanu;
|
|
uint16_t expVath;
|
|
uint16_t expMoogle;
|
|
uint8_t unknown_0341[20];
|
|
uint8_t unknownMask0[5];
|
|
uint8_t unknown_0342[15];
|
|
uint8_t unknownMask1[28];
|
|
uint32_t unknownDword0;
|
|
uint8_t unknown_0343[12];
|
|
uint8_t sightseeingMask[19];
|
|
uint8_t unknown_421;
|
|
uint32_t pvpFrontlineOverall1st;
|
|
uint32_t pvpFrontlineOverall2nd;
|
|
uint32_t pvpFrontlineOverall3rd;
|
|
uint16_t pvpFrontlineWeekly1st;
|
|
uint16_t pvpFrontlineWeekly2nd;
|
|
uint16_t pvpFrontlineWeekly3rd;
|
|
uint8_t unknownRest[32];
|
|
uint8_t tripleTriadCards[26];
|
|
uint8_t unknownRest1[21];
|
|
uint8_t orchestrionMask[19];
|
|
uint8_t hallOfNoviceCompleteMask[3];
|
|
uint8_t unknownMask2[11];
|
|
uint8_t unknownMask3[16];
|
|
uint8_t unknown_500[9];
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to set a players stats
|
|
*/
|
|
struct FFXIVIpcPlayerStats : FFXIVIpcBasePacket<PlayerStats>
|
|
{
|
|
uint32_t strength;
|
|
uint32_t dexterity;
|
|
uint32_t vitality;
|
|
uint32_t intelligence;
|
|
uint32_t mind;
|
|
uint32_t piety;
|
|
uint32_t hp;
|
|
uint32_t mp;
|
|
uint32_t tp;
|
|
uint32_t unknown;
|
|
uint32_t unknown_1;
|
|
uint32_t unknown_2;
|
|
uint32_t parry;
|
|
uint32_t attack;
|
|
uint32_t defense;
|
|
uint32_t accuracy;
|
|
uint32_t spellSpeed;
|
|
uint32_t magicDefense;
|
|
uint32_t criticalHitRate;
|
|
uint32_t resistanceSlashing;
|
|
uint32_t resistancePiercing;
|
|
uint32_t resistanceBlunt;
|
|
uint32_t attackMagicPotency;
|
|
uint32_t healingMagicPotency;
|
|
uint32_t fire;
|
|
uint32_t ice;
|
|
uint32_t wind;
|
|
uint32_t earth;
|
|
uint32_t lightning;
|
|
uint32_t water;
|
|
uint32_t determination;
|
|
uint32_t skillSpeed;
|
|
uint32_t spellSpeed1;
|
|
uint32_t spellSpeedMod;
|
|
uint32_t unknown_6[5];
|
|
uint32_t resistanceSlow;
|
|
uint32_t resistanceSilence;
|
|
uint32_t resistanceBlind;
|
|
uint32_t resistancePoison;
|
|
uint32_t resistanceStun;
|
|
uint32_t resistanceSleep;
|
|
uint32_t resistanceBind;
|
|
uint32_t resistanceHeavy;
|
|
uint32_t unknown_7[9];
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to set an actors current owner
|
|
*/
|
|
struct FFXIVIpcActorOwner : FFXIVIpcBasePacket<ActorOwner>
|
|
{
|
|
uint8_t type;
|
|
uint8_t padding[7];
|
|
uint32_t actorId;
|
|
uint32_t actorId2;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to set a players state
|
|
*/
|
|
struct FFXIVIpcPlayerStateFlags : FFXIVIpcBasePacket<PlayerStateFlags>
|
|
{
|
|
/* 0000 */ uint16_t padding;
|
|
/* 0002 */ uint8_t flags[7];
|
|
/* 0009 */ uint8_t padding1[3];
|
|
/* 000C */ uint32_t padding2;
|
|
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* containing current class information
|
|
*/
|
|
struct FFXIVIpcPlayerClassInfo : FFXIVIpcBasePacket<PlayerClassInfo>
|
|
{
|
|
uint16_t classId;
|
|
uint16_t unknown;
|
|
uint16_t level;
|
|
uint16_t level1;
|
|
uint8_t unknownFields[48];
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update a players appearance
|
|
*/
|
|
struct FFXIVIpcModelEquip : FFXIVIpcBasePacket<ModelEquip>
|
|
{
|
|
/* 0000 */ uint64_t mainWeapon;
|
|
/* 0008 */ uint64_t offWeapon;
|
|
/* 0010 */ uint32_t padding1;
|
|
/* 0014 */ uint32_t models[10];
|
|
/* 003C */ uint32_t padding2;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update a players appearance
|
|
*/
|
|
struct FFXIVIpcItemInfo : FFXIVIpcBasePacket<ItemInfo>
|
|
{
|
|
uint32_t sequence;
|
|
uint32_t unknown;
|
|
uint16_t containerId;
|
|
uint16_t slot;
|
|
uint32_t quantity;
|
|
uint32_t catalogId;
|
|
uint32_t reservedFlag;
|
|
uint64_t signatureId;
|
|
uint8_t hqFlag;
|
|
uint8_t unknown2;
|
|
uint16_t condition;
|
|
uint16_t spiritBond;
|
|
uint16_t color;
|
|
uint32_t glamourCatalogId;
|
|
uint16_t materia1;
|
|
uint16_t materia2;
|
|
uint16_t materia3;
|
|
uint16_t materia4;
|
|
uint16_t materia5;
|
|
uint8_t buffer1;
|
|
uint8_t buffer2;
|
|
uint8_t buffer3;
|
|
uint8_t buffer4;
|
|
uint8_t buffer5;
|
|
uint8_t padding;
|
|
uint32_t unknown10;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update a players appearance
|
|
*/
|
|
struct FFXIVIpcContainerInfo : FFXIVIpcBasePacket<ContainerInfo>
|
|
{
|
|
uint32_t sequence;
|
|
uint32_t numItems;
|
|
uint32_t containerId;
|
|
uint32_t unknown;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update a players appearance
|
|
*/
|
|
struct FFXIVIpcCurrencyCrystalInfo : FFXIVIpcBasePacket<CurrencyCrystalInfo>
|
|
{
|
|
uint32_t sequence;
|
|
uint16_t containerId;
|
|
uint16_t slot;
|
|
uint32_t quantity;
|
|
uint32_t unknown;
|
|
uint32_t catalogId;
|
|
uint32_t unknown1;
|
|
uint32_t unknown2;
|
|
uint32_t unknown3;
|
|
};
|
|
|
|
struct FFXIVIpcInventoryTransactionFinish : FFXIVIpcBasePacket<InventoryTransactionFinish>
|
|
{
|
|
uint32_t transactionId;
|
|
uint32_t transactionId1;
|
|
uint64_t padding;
|
|
};
|
|
|
|
struct FFXIVIpcInventoryTransaction : FFXIVIpcBasePacket<InventoryTransaction>
|
|
{
|
|
uint32_t transactionId;
|
|
uint8_t type;
|
|
uint8_t padding;
|
|
uint16_t padding1;
|
|
uint32_t ownerId;
|
|
uint32_t storageId;
|
|
uint16_t slotId;
|
|
uint16_t padding2;
|
|
uint32_t stackSize;
|
|
uint32_t catalogId;
|
|
uint32_t someActorId;
|
|
int32_t targetStorageId;
|
|
uint32_t padding3[3];
|
|
};
|
|
|
|
|
|
struct FFXIVIpcInventoryActionAck : FFXIVIpcBasePacket<InventoryActionAck>
|
|
{
|
|
uint32_t sequence;
|
|
uint16_t type;
|
|
uint16_t padding;
|
|
uint32_t padding1;
|
|
uint32_t padding2;
|
|
};
|
|
|
|
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/**
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* Structural representation of the packet sent by the server
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* to update a slot in the inventory
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*/
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struct FFXIVIpcUpdateInventorySlot : FFXIVIpcBasePacket<UpdateInventorySlot>
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{
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uint32_t sequence;
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uint32_t unknown;
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uint16_t containerId;
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uint16_t slot;
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uint32_t quantity;
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uint32_t catalogId;
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uint32_t reservedFlag;
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uint64_t signatureId;
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uint16_t hqFlag;
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uint16_t condition;
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uint16_t spiritBond;
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uint16_t color;
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uint32_t glamourCatalogId;
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uint16_t materia1;
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uint16_t materia2;
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uint16_t materia3;
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uint16_t materia4;
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uint16_t materia5;
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uint8_t buffer1;
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uint8_t buffer2;
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uint8_t buffer3;
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uint8_t buffer4;
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uint8_t buffer5;
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uint8_t padding;
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uint32_t unknown10;
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};
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/**
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* Structural representation of the packet sent by the server
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* to start an event, not actually playing it, but registering
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*/
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struct FFXIVIpcEventStart : FFXIVIpcBasePacket<EventStart>
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{
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/* 0000 */ uint64_t actorId;
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/* 0008 */ uint32_t eventId;
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/* 000C */ uint8_t param1;
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/* 000D */ uint8_t param2;
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/* 000E */ uint16_t padding;
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/* 0010 */ uint32_t param3;
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/* 0014 */ uint32_t padding1;
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};
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/**
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* Structural representation of the packet sent by the server
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* to play an event
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*/
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struct FFXIVIpcEventPlay : FFXIVIpcBasePacket<EventPlay>
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{
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uint64_t actorId;
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uint32_t eventId;
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uint16_t scene;
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uint16_t padding;
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uint32_t flags;
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uint32_t param3;
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uint8_t param4;
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uint8_t padding1[3];
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uint32_t param5;
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uint8_t unknown[8];
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};
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/**
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* Structural representation of the packet sent by the server
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* to finish an event
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*/
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struct FFXIVIpcEventFinish : FFXIVIpcBasePacket<EventFinish>
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{
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/* 0000 */ uint32_t eventId;
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/* 0004 */ uint8_t param1;
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/* 0005 */ uint8_t param2;
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/* 0006 */ uint16_t padding;
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/* 0008 */ uint32_t param3;
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/* 000C */ uint32_t padding1;
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};
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/**
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* Structural representation of the packet sent by the server
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* to send the active quests
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*/
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struct FFXIVIpcQuestActiveList : FFXIVIpcBasePacket<QuestActiveList>
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{
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Common::QuestActive activeQuests[30];
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};
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/**
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* Structural representation of the packet sent by the server
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* to send update a quest slot
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*/
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struct FFXIVIpcQuestUpdate : FFXIVIpcBasePacket<QuestUpdate>
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{
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/* 0000 */ uint8_t slot;
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/* 0001 */ uint8_t padding[3];
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Common::QuestActive questInfo;
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};
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/**
|
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* Structural representation of the packet sent by the server
|
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* to send the completed quests mask
|
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*/
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struct FFXIVIpcQuestCompleteList : FFXIVIpcBasePacket<QuestCompleteList>
|
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{
|
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/* 0000 */ uint8_t questCompleteMask[200];
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};
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|
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/**
|
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* Structural representation of the packet sent by the server
|
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* to finish a quest
|
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*/
|
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struct FFXIVIpcQuestFinish : FFXIVIpcBasePacket<QuestFinish>
|
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{
|
|
uint16_t questId;
|
|
uint8_t flag1;
|
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uint8_t flag2;
|
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uint32_t padding;
|
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};
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|
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/**
|
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* Structural representation of the packet sent by the server
|
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* to send a quest message
|
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* type 0 default
|
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* type 1 icon
|
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* type 5 status
|
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*/
|
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struct FFXIVIpcQuestMessage : FFXIVIpcBasePacket<QuestMessage>
|
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{
|
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/* 0000 */ uint32_t questId;
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/* 0000 */ uint8_t msgId;
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/* 0000 */ uint8_t type;
|
|
/* 0000 */ uint16_t padding1;
|
|
/* 0000 */ uint32_t var1;
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/* 0000 */ uint32_t var2;
|
|
};
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|
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struct FFXIVIpcQuestTracker : FFXIVIpcBasePacket<QuestTracker>
|
|
{
|
|
struct TrackerEntry
|
|
{
|
|
uint8_t active;
|
|
uint8_t questIndex;
|
|
} entry[5];
|
|
uint16_t padding[3];
|
|
};
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|
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struct FFXIVIpcWeatherChange : FFXIVIpcBasePacket<WeatherChange>
|
|
{
|
|
uint32_t weatherId;
|
|
float delay;
|
|
};
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|
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/**
|
|
* Structural representation of the packet sent by the server
|
|
* to send a unviel a map
|
|
*/
|
|
struct FFXIVIpcDiscovery : FFXIVIpcBasePacket<Discovery>
|
|
{
|
|
/* 0000 */ uint32_t map_part_id;
|
|
/* 0004 */ uint32_t map_id;
|
|
};
|
|
|
|
|
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/**
|
|
* UNKOWN TYPE
|
|
*/
|
|
struct FFXIVARR_IPC_UNK322 : FFXIVIpcBasePacket<IPCTYPE_UNK_322>
|
|
{
|
|
/* 0000 */ uint8_t unk[8];
|
|
};
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|
|
|
/**
|
|
* UNKOWN TYPE
|
|
*/
|
|
struct FFXIVARR_IPC_UNK320 : FFXIVIpcBasePacket<IPCTYPE_UNK_320>
|
|
{
|
|
/* 0000 */ uint8_t unk[32];
|
|
};
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|
|
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/**
|
|
* Structural representation of the packet sent by the server
|
|
* prepare zoning, showing screenmessage
|
|
*/
|
|
struct FFXIVIpcPrepareZoning : FFXIVIpcBasePacket<PrepareZoning>
|
|
{
|
|
uint32_t logMessage;
|
|
uint16_t targetZone;
|
|
uint16_t param3;
|
|
uint8_t param4;
|
|
uint8_t hideChar;
|
|
uint8_t fadeOut;
|
|
uint8_t param7;
|
|
uint32_t padding;
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to trigger content finder events
|
|
*
|
|
* See https://gist.github.com/Minoost/c35843c4c8a7a931f31fdaac9bce64c2
|
|
*/
|
|
struct FFXIVIpcCFNotify : FFXIVIpcBasePacket<CFNotify>
|
|
{
|
|
uint32_t state1; // 3 = cancelled, 4 = duty ready
|
|
uint32_t param; // if state1 == 3, state2 is cancelled reason
|
|
|
|
uint8_t classJob; // classJobId you registered
|
|
uint8_t unknown0[3];
|
|
|
|
uint32_t unknown1; // unknown, just used 0x20442 from the dumped packet
|
|
|
|
uint8_t languages;
|
|
uint8_t unknown2[3];
|
|
|
|
uint16_t unknown3;
|
|
uint16_t contents[5];
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update contents available in duty finder or raid finder
|
|
*
|
|
* Do note that this packet has to come early in login phase (around initui packet)
|
|
* or it won't be applied until you reconnect
|
|
*/
|
|
struct FFXIVIpcCFAvailableContents : FFXIVIpcBasePacket<CFAvailableContents>
|
|
{
|
|
uint8_t contents[0x48];
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update adventure in needs in duty roulette
|
|
*/
|
|
struct FFXIVIpcCFPlayerInNeed : FFXIVIpcBasePacket<CFPlayerInNeed>
|
|
{
|
|
// Ordered by roulette id
|
|
uint8_t inNeeds[0x10];
|
|
};
|
|
|
|
/**
|
|
* Structural representation of the packet sent by the server
|
|
* to update duty info in general
|
|
*/
|
|
struct FFXIVIpcCFDutyInfo : FFXIVIpcBasePacket<CFDutyInfo>
|
|
{
|
|
uint8_t penaltyTime;
|
|
uint8_t unknown[7];
|
|
};
|
|
|
|
struct FFXIVIpcCFRegisterDuty : FFXIVIpcBasePacket<CFRegisterDuty>
|
|
{
|
|
uint32_t unknown0; // 0x301
|
|
uint8_t rouletteId; // if it's a daily roulette
|
|
uint8_t unknown1; // 0xDB
|
|
uint16_t contentId;
|
|
};
|
|
|
|
|
|
} /* Server */
|
|
} /* Packets */
|
|
} /* Network */
|
|
} /* Core */
|
|
|
|
|
|
|
|
#endif /*_CORE_NETWORK_PACKETS_SERVER_IPC_H*/
|