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20 lines
No EOL
448 B
C++
20 lines
No EOL
448 B
C++
#include "../ScriptObject.h"
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class HouFurOrchestrionDef : public EventScript
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{
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public:
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HouFurOrchestrionDef() : EventScript( "HouFurOrchestrionDef", 721226 )
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{}
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void Scene00000( Entity::Player& player )
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{
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player.eventPlay( getId(), 0, 0x2000, 0, 1 );
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}
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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Scene00000( player );
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}
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};
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EXPORT_SCRIPTOBJECT( HouFurOrchestrionDef ) |