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sapphire/src/world/Actor/SpawnGroup.cpp
2019-01-02 23:40:34 +01:00

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161 B
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#include "ForwardsZone.h"
#include "SpawnGroup.h"
Sapphire::Entity::SpawnGroup::SpawnGroup( uint32_t bNpcTemplateId, uint32_t level ) :
m_level( level )
{
}