mirror of
https://github.com/SapphireServer/Sapphire.git
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100 lines
No EOL
3.5 KiB
C++
100 lines
No EOL
3.5 KiB
C++
#include "../ScriptObject.h"
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// Opening Script: OpeningLimsaLominsa
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// Quest Name: OpeningLimsaLominsa
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// Quest ID: 1245185
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class OpeningLimsa : public EventScript
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{
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private:
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static constexpr auto ERANGE_HOWTO_ANN_AND_QUEST = 4101831;
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static constexpr auto ERANGE_HOWTO_QUEST_REWARD = 4102066;
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static constexpr auto ERANGE_SEQ_1_CLOSED_1 = 4101785;
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static constexpr auto POS_SEQ_1_CLOSED_RETURN_1 = 4101797;
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static constexpr auto ERANGE_ALWAYS_CLOSED_1 = 4101744;
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static constexpr auto POS_ALWAYS_CLOSED_RETURN_1 = 4101761;
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static constexpr auto ENPC_ALWAYS_CLOSED_1 = 4102038;
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static constexpr auto ERANGE_ALWAYS_CLOSED_2 = 4101746;
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static constexpr auto POS_ALWAYS_CLOSED_RETURN_2 = 4101763;
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static constexpr auto ENPC_ALWAYS_CLOSED_2 = 4102036;
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static constexpr auto ERANGE_ALWAYS_CLOSED_3 = 4101967;
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static constexpr auto POS_ALWAYS_CLOSED_RETURN_3 = 4101982;
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static constexpr auto ENPC_ALWAYS_CLOSED_3 = 4102033;
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static constexpr auto ERANGE_ALWAYS_CLOSED_4 = 4101970;
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static constexpr auto POS_ALWAYS_CLOSED_RETURN_4 = 4101984;
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static constexpr auto ENPC_ALWAYS_CLOSED_4 = 4102031;
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static constexpr auto ERANGE_ALWAYS_CLOSED_5 = 4101973;
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static constexpr auto POS_ALWAYS_CLOSED_RETURN_5 = 4101985;
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static constexpr auto ENPC_ALWAYS_CLOSED_5 = 4102007;
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static constexpr auto ERANGE_ALWAYS_CLOSED_6 = 4101979;
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static constexpr auto POS_ALWAYS_CLOSED_RETURN_6 = 4101988;
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static constexpr auto ENPC_ALWAYS_CLOSED_6 = 2367400;
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static constexpr auto BGM_MUSIC_ZONE_SEA_TWN = 1020;
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static constexpr auto NCUT_SEA_1 = 200;
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static constexpr auto NCUT_SEA_2 = 132;
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static constexpr auto NCUT_SEA_3 = 201;
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static constexpr auto ENPC_QUEST_OFFER = 4102039;
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static constexpr auto NCUT_LIGHT_ALL = 2;
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static constexpr auto NCUT_LIGHT_SEA_1 = 147;
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static constexpr auto NCUT_LIGHT_SEA_2 = 138;
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void Scene00000( Entity::Player& player )
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{
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auto callback = [ this ]( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2, uint16_t param3 )
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{
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player.setOpeningSequence( 1 );
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Scene00001( player );
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};
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player.eventPlay( getId(), 0, 0x04AC05, 0, 1, callback );
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}
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void Scene00001( Entity::Player& player )
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{
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player.eventPlay( getId(), 1, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 1, 0x32 );
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}
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void Scene00020( Entity::Player& player )
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{
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player.eventPlay( getId(), 20, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 0, 1 );
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}
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void Scene00030( Entity::Player& player )
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{
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player.eventPlay( getId(), 30, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 0, 0 );
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}
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void Scene00040( Entity::Player& player )
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{
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auto callback = [ this ]( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2, uint16_t param3 )
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{
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if( player.getOpeningSequence() == 2 )
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{
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// update instance boundaries
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Scene00030( player );
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}
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};
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player.eventPlay( getId(), 40, NO_DEFAULT_CAMERA, 2, 1, callback );
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}
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public:
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OpeningLimsa() : EventScript( "OpeningLimsa", 1245185 ) {}
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void onEnterZone( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override
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{
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if( player.getOpeningSequence() == 0 )
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Scene00000( player );
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else
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Scene00040( player );
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}
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void onWithinRange( Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override
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{
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// todo: handle closed events
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}
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};
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EXPORT_SCRIPTOBJECT( OpeningLimsa ) |