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19 lines
No EOL
398 B
C++
19 lines
No EOL
398 B
C++
#include <ScriptObject.h>
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#include <Actor/Player.h>
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class CmnDefNpcRepair : public EventScript
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{
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public:
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CmnDefNpcRepair() : EventScript( 0xB0013 )
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{}
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void Scene00000( Entity::Player& player )
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{
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player.playScene( getId(), 0, HIDE_HOTBAR, 0, 1 );
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}
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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Scene00000( player );
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}
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}; |