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sapphire/src/world
2019-03-29 17:12:22 +01:00
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Action add rudimentary action comboing, doesn't highlight actions on the hotbar 2019-03-23 20:59:51 +11:00
Actor Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others 2019-03-29 17:12:22 +01:00
ContentFinder Restructured project slightly 2018-12-13 12:40:42 +01:00
DebugCommand Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
Event Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
Inventory Gear matters! 2019-03-21 18:06:48 +01:00
Linkshell Restructured project slightly 2018-12-13 12:40:42 +01:00
Manager make more vfx items work good 😎 2019-03-24 00:48:21 +11:00
Math fix windows builds for now, missing a couple stat functions 2019-03-26 17:33:00 +11:00
Navi fix formatting and drop MAX_POLYS back down 2019-01-28 16:35:03 +11:00
Network add malformed packet check back in and handle lobby connections better 2019-03-26 17:33:00 +11:00
Script more naming and style consistency in ScriptAPI 2019-03-23 17:02:47 +11:00
StatusEffect Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Territory General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
CMakeLists.txt pathing things? 2019-01-20 16:10:48 +01:00
ForwardsZone.h minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
mainGameServer.cpp add CrashHandler to lobby/api/world and cleanup test code in tools 2019-03-26 23:17:57 +11:00
ServerMgr.cpp Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
ServerMgr.h lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
Session.cpp Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
Session.h RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00