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Action
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
Actor
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
ContentFinder
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
DebugCommand
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
Event
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Update EventHelper.cpp
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2018-07-17 16:11:09 +02:00 |
Inventory
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
Linkshell
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Math
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Network
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move common effect struct members into a shared struct for single target/aoe
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2018-07-22 16:54:23 +10:00 |
Script
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add linkshell event, some cleanup
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2018-07-08 12:38:08 +10:00 |
StatusEffect
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
Zone
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
CMakeLists.txt
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Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
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2018-03-12 23:51:17 +01:00 |
Forwards.h
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init housing setup
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2018-07-15 23:59:15 +02:00 |
mainGameServer.cpp
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remove old XMLConfig completely and implement new ConfigMgr
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2018-06-11 02:34:26 +10:00 |
ServerZone.cpp
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Streamline INI network configuration
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2018-06-23 21:05:31 +02:00 |
ServerZone.h
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remove old XMLConfig completely and implement new ConfigMgr
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2018-06-11 02:34:26 +10:00 |
Session.cpp
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Session.h
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Changed more timer usages to 64bit, changed getQuestInfo exd to grab correct field for name
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2018-02-02 17:37:51 +01:00 |