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sapphire/src/servers/sapphire_zone
2018-08-28 15:02:59 +10:00
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Action replace old inline generation of effects packet with a wrapper 2018-07-21 23:32:10 +10:00
Actor Some cleanups in preperation for bnpcs 2018-08-28 00:17:51 +02:00
ContentFinder #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
DebugCommand EquipSlot -> GearSetSlot 2018-08-25 22:56:46 +10:00
Event minor refactoring 2018-07-22 23:32:16 +10:00
Inventory minor fixes 2018-08-26 18:48:45 +10:00
Linkshell WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Math WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Network Added wireframe rendering actorcontrol type and gm wireframe command 2018-08-28 15:02:59 +10:00
Script fix item splitting 2018-08-12 22:30:18 +10:00
StatusEffect More framework changes, linker still unhappy 2018-03-09 10:19:38 +01:00
Zone Changed director trigger/function names 2018-07-17 22:39:04 +02:00
CMakeLists.txt Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Forwards.h Basic class to hold BNpcTemplate information 2018-08-26 23:53:30 +02:00
mainGameServer.cpp remove old XMLConfig completely and implement new ConfigMgr 2018-06-11 02:34:26 +10:00
ServerZone.cpp Streamline INI network configuration 2018-06-23 21:05:31 +02:00
ServerZone.h remove old XMLConfig completely and implement new ConfigMgr 2018-06-11 02:34:26 +10:00
Session.cpp WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Session.h Changed more timer usages to 64bit, changed getQuestInfo exd to grab correct field for name 2018-02-02 17:37:51 +01:00