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sapphire/src/world
2019-03-21 18:53:32 +01:00
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Action pass actionid through to onEObjHit script callback 2019-03-19 00:01:34 +11:00
Actor Pieity bonus applies to mp and vitality to hp now 2019-03-21 18:53:32 +01:00
ContentFinder Restructured project slightly 2018-12-13 12:40:42 +01:00
DebugCommand Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
Event Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
Inventory Gear matters! 2019-03-21 18:06:48 +01:00
Linkshell Restructured project slightly 2018-12-13 12:40:42 +01:00
Manager add missing zonepositions, use move semantics for framework constructor 2019-03-17 13:50:01 +11:00
Math Pieity bonus applies to mp and vitality to hp now 2019-03-21 18:53:32 +01:00
Navi fix formatting and drop MAX_POLYS back down 2019-01-28 16:35:03 +11:00
Network Great improved connection stability when connecting to a remote world-server 2019-03-20 09:15:57 +01:00
Script pass actionid through to onEObjHit script callback 2019-03-19 00:01:34 +11:00
StatusEffect Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Territory General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
CMakeLists.txt pathing things? 2019-01-20 16:10:48 +01:00
ForwardsZone.h minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
mainGameServer.cpp lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
ServerMgr.cpp Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
ServerMgr.h lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
Session.cpp Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
Session.h RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00