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sapphire/src/common
Mimi 7bfd9538c9
[3.x] WIP: Initial Action and StatusEffect implementation (#958)
* Check statuses to determine valid lut entry

* Add duration field to statuses

* Rename buildEffects to make more sense

* Add basic generic handler for applying statuseffects

* Add more modifiers

* Add basic modifier impl for Chara

* Apply/remove modifiers for statuseffects

* Add some example statuses to lut

* Fix windows build error

* Don't clear tick effect

* Add status entry for Maim

* Apply status effects properly for self when having a target

* Fix hasStatusEffect to prevent duplicates

* Basic dot/hot ticks implemented

* Update HP on tick effects

* Apply effect to correct target

* Add method to simplify applying statuses to self

* Add job actions for warrior

* Add some actions and statuses for war

* Add even more modifiers

* Add statuseffect cost type

* Add option to not send statusremove order

* Change delModifier assert to return early instead

* Add option for scripts to enable the generic/lut handler

* Add enums for common action values

* fix indentation

* Fix modifier name for Defiance

* Remove status tick logging

* Move modifiers to statuseffect

* Add ParryPercent modifier

* Remove wrath when Defiance ends

* Apply modifiers in applyStatus

* Remove unused method

* Persistence for cross-class skills

* Add flags to StatusEffects

* Some exd struct fixes

* Some aoe work

* Add flags to lut

* Add missing changeclass

* Add SET_STATUS_ME to ActionIntegrity

* Improve offensive action check

* Add flag to overloaded applyStatusEffectSelf

* indentation fix

* Some calculation work

* Null-check ActionResultBuilder

---------

Co-authored-by: Lucy <44952533+Skyliegirl33@users.noreply.github.com>
Co-authored-by: Mordred <30826167+SapphireMordred@users.noreply.github.com>
2024-06-21 12:27:01 +10:00
..
Config Added a simple version check to worldServer. 2023-03-03 21:47:05 +01:00
Crypt Fix building on clang 2024-06-19 18:28:32 +02:00
Database [3.x] WIP: Initial Action and StatusEffect implementation (#958) 2024-06-21 12:27:01 +10:00
Exd add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
Logging Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Network More cleanup around actions 2023-02-28 22:30:54 +01:00
Util Various smaller cleanups 2022-01-15 22:48:27 +01:00
CMakeLists.txt fix build 2019-04-29 20:29:50 +10:00
Common.h [3.x] WIP: Initial Action and StatusEffect implementation (#958) 2024-06-21 12:27:01 +10:00
CommonGen.cpp Gear matters! 2019-03-21 18:06:48 +01:00
CommonGen.h fix online status 2023-01-21 05:57:56 +00:00
Forwards.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Service.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Vector3.cpp Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Vector3.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Version.cpp.in some cleanup, move lobby to Sapphire::Lobby 2019-06-03 00:21:58 +10:00
Version.h No more namespace Core, renamed to Sapphire 2018-11-29 16:55:48 +01:00