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sapphire/src/common/Network/PacketDef/Ipcs.h
Rey 41b6b6024f Updated PlayerSetup to perch's more updated one. It did fix the
aetheryte list in game.

Removed a bunch of stuff for wedding when playing the cutscene crashed
the game due to lack of opcodes.

Playing a cutscene in the wedding instance is done via this command:
!script debug 2147745793 (Cutscene)

For example the enter wedding cutscene is 664
!script debug 2147745793 664
2022-03-16 10:54:29 -05:00

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#ifndef _CORE_NETWORK_PACKETS_IPCS_H
#define _CORE_NETWORK_PACKETS_IPCS_H
#include <stdint.h>
namespace Sapphire::Network::Packets
{
////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes
/**
* Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ClientVersionInfo = 0x0005,
ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
Ping = 0x00FA, // updated 6.08
Init = 0x0182, // updated 6.08
ActorFreeSpawn = 0x0082, // updated 6.08
InitZone = 0x01EB, // updated 6.08
EffectResult = 0x00DE, // updated 6.08
ActorControl = 0x022F, // updated 6.08
ActorControlSelf = 0x006B, // updated 6.08
ActorControlTarget = 0x0191, // updated 6.08
/*!
* @brief Used when resting
*/
UpdateHpMpTp = 0x02C9, // updated 6.08
///////////////////////////////////////////////////
ChatBanned = 0xF06B,
Playtime = 0x00CE, // updated 6.08
Logout = 0x03B2, // updated 6.08
CFNotify = 0x01C5, // updated 6.08
CFMemberStatus = 0x0079,
CFDutyInfo = 0x0188, // updated 6.08
CFPlayerInNeed = 0xF07F,
CFPreferredRole = 0x02DA, // updated 6.08
CFCancel = 0x00EB, // updated 6.08
SocialRequestError = 0xF0AD,
CFRegistered = 0x00A9, // updated 6.08
SocialRequestResponse = 0x024D, // updated 6.08
SocialMessage = 0x02B4, // updated 6.08
SocialMessage2 = 0x011C, // updated 6.08
CancelAllianceForming = 0xF0C6, // updated 4.2
LogMessage = 0x0142, // updated 6.08
Chat = 0x0148, // updated 6.08
PartyChat = 0x0065,
WorldVisitList = 0xF0FE, // added 4.5
SocialList = 0x039C, // updated 6.08
ExamineSearchInfo = 0x0297, // updated 6.08
UpdateSearchInfo = 0x03D1, // updated 6.08
InitSearchInfo = 0x01BB, // updated 6.08
ExamineSearchComment = 0x02AE, // updated 6.08
ServerNoticeShort = 0x01D7, // updated 6.08
ServerNotice = 0x036E, // updated 6.08
SetOnlineStatus = 0x0308, // updated 6.08
CountdownInitiate = 0x00E1, // updated 6.08
CountdownCancel = 0x0284, // updated 6.08
PlayerAddedToBlacklist = 0x037D, // updated 6.08
PlayerRemovedFromBlacklist = 0x0342, // updated 6.08
BlackList = 0x0070, // updated 6.08
LinkshellList = 0x0304, // updated 6.08
MailDeleteRequest = 0xF12B, // updated 5.0
// 12D - 137 - constant gap between 4.5x -> 5.0
ReqMoogleMailList = 0xF138, // updated 5.0
ReqMoogleMailLetter = 0xF139, // updated 5.0
MailLetterNotification = 0x013A, // updated 5.0
MarketTaxRates = 0x01F8, // updated 5.35 hotfix
MarketBoardSearchResult = 0x00B2, // updated 6.08
MarketBoardItemListingCount = 0x026A, // updated 6.08
MarketBoardItemListingHistory = 0x013A, // updated 6.08
MarketBoardItemListing = 0x01E2, // updated 6.08
CharaFreeCompanyTag = 0x013B, // updated 4.5
FreeCompanyBoardMsg = 0x02F1, // updated 6.08
FreeCompanyInfo = 0x01A2, // updated 6.08
ExamineFreeCompanyInfo = 0x011E, // updated 6.08
FreeCompanyUpdateShortMessage = 0xF157, // added 5.0
StatusEffectList = 0x00BC, // updated 6.08
EurekaStatusEffectList = 0x0167, // updated 5.18
BossStatusEffectList = 0x0312, // added 5.1
Effect = 0x03C7, // updated 6.08
AoeEffect8 = 0x0149, // updated 6.08
AoeEffect16 = 0x00C1, // updated 6.08
AoeEffect24 = 0x0213, // updated 6.08
AoeEffect32 = 0x038B, // updated 6.08
PersistantEffect = 0x02AF, // updated 6.08
GCAffiliation = 0x0264, // updated 6.08
PlayerSpawn = 0x0226, // updated 6.08
NpcSpawn = 0x032C, // updated 6.08
NpcSpawn2 = 0x01CB, // ( Bigger statuseffectlist? ) updated 5.3
ActorMove = 0x0370, // updated 6.08
ActorSetPos = 0x0395, // updated 6.08
ActorCast = 0x0104, // updated 6.08
SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
PartyList = 0x03AF, // updated 6.08
PartyMessage = 0x0352, // updated 6.08
HateRank = 0x03C3, // updated 6.08
HateList = 0x032B, // updated 6.08
ObjectSpawn = 0x03A3, // updated 6.08
ObjectDespawn = 0x0137, // updated 6.08
UpdateClassInfo = 0x00FE, // updated 6.08
SilentSetClassJob = 0xF18E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x0261, // updated 6.08
PlayerStats = 0x02C7, // updated 6.08
ActorOwner = 0x0261, // updated 6.08
PlayerStateFlags = 0x03CF, // updated 6.08 (or 0x00CB)
PlayerClassInfo = 0x025A, // updated 6.08
CharaVisualEffect = 0x01D1, // updated 6.08
InstanceDecorAnimation = 0x0338, // updated 6.08
ModelEquip = 0x00E4, // updated 6.08
Examine = 0x03E2, // updated 6.08
CharaNameReq = 0x0343, // updated 6.08
// nb: see #565 on github
UpdateRetainerItemSalePrice = 0xF19F, // updated 5.0
RetainerSaleHistory = 0x0066, // updated 6.08
RetainerInformation = 0x023B, // updated 6.08
SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
ItemInfo = 0x02A9, // updated 6.08
ContainerInfo = 0x037A, // updated 6.08
InventoryTransactionFinish = 0x0299, // updated 6.08
InventoryTransaction = 0x0382, //updated 6.08
CurrencyCrystalInfo = 0x02BE, // updated 6.08 hotfix
InventoryActionAck = 0x008A, // updated 6.08
UpdateInventorySlot = 0x0375, // updated 6.08
HuntingLogEntry = 0x0187, // updated 6.08
EventPlay = 0x0113, // updated for 6.08
EventPlay4 = 0x0302, // updated for 6.08
EventPlay8 = 0x0078, // updated for 6.08
EventPlay16 = 0x0223, // updated for 6.08
EventPlay32 = 0x02F2, // updated for 6.08
EventPlay64 = 0x03BC, // updated for 6.08
EventPlay128 = 0x033E, // updated for 6.08
EventPlay255 = 0x0079, // updated for 6.08
EventContinue = 0x00B6, // updated 5.58 hotfix
EventStart = 0x00AE, // updated 6.08
EventFinish = 0x0210, // updated 6.08
EventLinkshell = 0x1169,
QuestActiveList = 0x03E0, // updated 6.08
QuestUpdate = 0x029B, // updated 6.08
QuestCompleteList = 0x0118, // updated 6.08
QuestFinish = 0x015A, // updated 6.08
MSQTrackerComplete = 0x00E5, // updated 6.08
MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474
QuestMessage = 0x0220, // updated 5.58 hotfix
QuestTracker = 0x01FB, // updated 6.08
Mount = 0x0373, // updated 6.08
DirectorVars = 0x0138, // updated 6.08
SomeDirectorUnk1 = 0x00EF, // updated 6.08
SomeDirectorUnk2 = 0xF0C1, // updated 5.18
SomeDirectorUnk4 = 0x03DD, // updated 5.58 hotfix
SomeDirectorUnk8 = 0x028A, // updated 5.18
SomeDirectorUnk16 = 0x028C, // updated 5.18
DirectorPopUp = 0x03DF, // updated 5.58 hotfix
DirectorPopUp4 = 0x019B, // updated 5.58 hotfix
DirectorPopUp8 = 0x0271, // updated 5.58 hotfix
CFAvailableContents = 0xF1FD, // updated 4.2
WeatherChange = 0x00ED, // updated 6.08
PlayerTitleList = 0x02C2, // updated 6.08
Discovery = 0x03A4, // updated 6.08
EorzeaTimeOffset = 0x0074, // updated 6.08
EquipDisplayFlags = 0x023A, // updated 6.08
MiniCactpotInit = 0x0286, // added 5.31
ShopMessage = 0x0287, // updated 5.58 hotfix
LootMessage = 0x006C, // updated 6.08
ResultDialog = 0x0273, // updated 5.58 hotfix
DesynthResult = 0x0143, // updated 6.08
/// Housing //////////////////////////////////////
LandSetInitialize = 0x0280, // updated 6.08
LandUpdate = 0x03C6, // updated 6.08
YardObjectSpawn = 0x01AC, // updated 6.08
HousingIndoorInitialize = 0x00E6, // updated 6.08
LandPriceUpdate = 0x03CB, // updated 6.08
LandInfoSign = 0x0276, // updated 6.08
LandRename = 0x0158, // updated 6.08
HousingEstateGreeting = 0x029E, // updated 6.08
HousingUpdateLandFlagsSlot = 0x01B4, // updated 6.08
HousingLandFlags = 0x03DD, // updated 6.08
HousingShowEstateGuestAccess = 0x011B, // updated 6.08
HousingObjectInitialize = 0x02DF, // updated 6.08
HousingInternalObjectSpawn = 0x01C2, // updated 6.08
HousingWardInfo = 0x0145, // updated 6.08
HousingObjectMove = 0x0242, // updated 6.08
SharedEstateSettingsResponse = 0x02F0, // updated 6.08
LandUpdateHouseName = 0x0132, // updated 6.08
LandSetMap = 0x008B, // updated 6.08
CeremonySetActorAppearance = 0x0222, // updated 6.08
//////////////////////////////////////////////////
DuelChallenge = 0xF277, // 4.2; this is responsible for opening the ui
PerformNote = 0x009B, // updated 6.08
PrepareZoning = 0x039A, // updated 6.08
ActorGauge = 0x03B5, // updated 6.08
DutyGauge = 0x008B, // updated 6.08
// daily quest info -> without them sent, login will take longer...
DailyQuests = 0x0136, // updated 6.08
DailyQuestRepeatFlags = 0x0348, // updated 6.08
MapUpdate = 0x0364, // updated 6.08
MapUpdate4 = 0x0128, // updated 6.08
MapUpdate8 = 0x0286, // updated 6.08
MapUpdate16 = 0x01AA, // updated 6.08
MapUpdate32 = 0x0151, // updated 6.08
MapUpdate64 = 0x00CD, // updated 6.08
MapUpdate128 = 0x017D, // updated 6.08
/// Doman Mahjong //////////////////////////////////////
MahjongOpenGui = 0x02A4, // only available in mahjong instance
MahjongNextRound = 0x02BD, // initial hands(baipai), # of riichi(wat), winds, honba, score and stuff
MahjongPlayerAction = 0x02BE, // tsumo(as in drawing a tile) called chi/pon/kan/riichi
MahjongEndRoundTsumo = 0x02BF, // called tsumo
MahjongEndRoundRon = 0x2C0, // called ron or double ron (waiting for action must be flagged from discard packet to call)
MahjongTileDiscard = 0x02C1, // giri (discarding a tile.) chi(1)/pon(2)/kan(4)/ron(8) flags etc..
MahjongPlayersInfo = 0xF2C2, // actor id, name, rating and stuff..
// 2C3 and 2C4 are currently unknown
MahjongEndRoundDraw = 0x02C5, // self explanatory
MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
/// Airship & Submarine //////////////////////////////////////
AirshipExplorationResult = 0x023E, // updated 6.08
AirshipStatus = 0x01F5, // updated 6.08
AirshipStatusList = 0x0250, // updated 6.08
AirshipTimers = 0x0225, // updated 6.08
SubmarineExplorationResult = 0x00C9, // updated 6.08
SubmarineProgressionStatus = 0x0092, // updated 6.08
SubmarineStatusList = 0x0212, // updated 6.08
SubmarineTimers = 0x0346, // updated 6.08
};
/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : uint16_t
{
PingHandler = 0x0315, // updated 6.08
InitHandler = 0x0068, // updated 6.08
FinishLoadingHandler = 0x0182, // updated 6.08
CFCommenceHandler = 0x0381, // updated 5.58 hotfix
CFCancelHandler = 0x02B2, // updated 5.58 hotfix
CFRegisterDuty = 0x01BD, // updated 5.58 hotfix
CFRegisterRoulette = 0x037A, // updated 5.58 hotfix
PlayTimeHandler = 0x0279, // updated 6.08
LogoutHandler = 0x0125, // updated 6.08
CancelLogout = 0x01AC, // updated 5.58 hotfix
CFDutyInfoHandler = 0xF078, // updated 4.2
SocialReqSendHandler = 0x021C, // updated 6.08
SocialResponseHandler = 0x0193, // updated 6.08
CreateCrossWorldLS = 0x035D, // updated 5.58 hotfix
ChatHandler = 0x01C8, // updated 6.08
PartyChatHandler = 0x0065,
PartySetLeaderHandler = 0x036C, // updated 5.58 hotfix
LeavePartyHandler = 0x019D, // updated 5.58 hotfix
KickPartyMemberHandler = 0x0262, // updated 5.58 hotfix
DisbandPartyHandler = 0x0276, // updated 5.58 hotfix
SocialListHandler = 0x012A, // updated 6.08
SetSearchInfoHandler = 0x02BB, // updated 6.08
ReqSearchInfoHandler = 0x014F, // updated 5.58 hotfix
ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
ReqRemovePlayerFromBlacklist = 0x00B4, // updated 5.58 hotfix
BlackListHandler = 0x019E, // updated 6.08
PlayerSearchHandler = 0x037D, // updated 5.58 hotfix
LinkshellListHandler = 0x010C, // updated 6.08
MarketBoardRequestItemListingInfo = 0x00F4, // updated 5.58 hotfix
MarketBoardRequestItemListings = 0x0122, // updated 5.58 hotfix
MarketBoardSearch = 0x0082, // updated 5.58 hotfix
ReqExamineFcInfo = 0x037B, // updated 5.58 hotfix
FcInfoReqHandler = 0x03D4, // updated 5.58 hotfix
FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0
ReqMarketWishList = 0x00C3, // updated 5.58 hotfix
ReqJoinNoviceNetwork = 0x0129, // updated 4.2
ReqCountdownInitiate = 0x02EC, // updated 5.58 hotfix
ReqCountdownCancel = 0x0068, // updated 5.58 hotfix
ZoneLineHandler = 0x00C3, // updated 5.58 hotfix
ClientTrigger = 0x02F1, // updated 6.08
DiscoveryHandler = 0x00D9, // updated 6.08
PlaceFieldMarkerPreset = 0x01FE, // updated 6.08
PlaceFieldMarker = 0x0067, // updated 6.08
SkillHandler = 0x008E, // updated 6.08
GMCommand1 = 0x0290, // updated 6.08
GMCommand2 = 0x0203, // updated 6.08
AoESkillHandler = 0x0152, // updated 5.58 hotfix
UpdatePositionHandler = 0x0147, // updated 6.08
InventoryModifyHandler = 0x0154, // updated 6.08
InventoryEquipRecommendedItems = 0x01C9, // updated 5.58 hotfix
ReqPlaceHousingItem = 0x0192, // updated 6.08
BuildPresetHandler = 0x0223, // updated 5.58 hotfix
TalkEventHandler = 0x036B, // updated 6.08
EmoteEventHandler = 0x00B0, // updated 5.58 hotfix
WithinRangeEventHandler = 0x02B6, // updated 5.58 hotfix
OutOfRangeEventHandler = 0x03C5, // updated 5.58 hotfix
EnterTeriEventHandler = 0x03AB, // updated 6.08
ShopEventHandler = 0x0384, // updated 5.58 hotfix
ReturnEventHandler = 0x008D, // updated 6.08
TradeReturnEventHandler = 0x0116, // updated 6.08
TradeReturnEventHandler2 = 0x0388, // updated 6.08
EventYield2Handler = 0x021D, // updated 5.58 hotfix
EventYield16Handler = 0x0213, // updated 6.08
LinkshellEventHandler = 0x016B, // updated 4.5
LinkshellEventHandler1 = 0x016C, // updated 4.5
ReqEquipDisplayFlagsChange = 0x0252, // updated 6.08
LandRenameHandler = 0x028E, // updated 5.58 hotfix
HousingUpdateHouseGreeting = 0x0343, // updated 5.58 hotfix
HousingUpdateObjectPosition = 0x012C, // updated 5.58 hotfix
HousingEditExterior = 0x03B6, // updated 6.08
HousingEditInterior = 0x0249, // updated 6.08
SetSharedEstateSettings = 0x00D2, // updated 5.58 hotfix
UpdatePositionInstance = 0x0209, // updated 6.08
PerformNoteHandler = 0x0243, // updated 5.58 hotfix
WorldInteractionHandler = 0x0274, // updated 5.58 hotfix
Dive = 0x0320, // updated 5.58 hotfix
};
////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes
/**
* Server IPC Chat Type Codes.
*/
enum ServerChatIpcType : uint16_t
{
Tell = 0x0064, // updated for sb
PublicContentTell = 0x00FB, // added 4.5, this is used when receiving a /tell in PublicContent instances such as Eureka or Bozja
TellErrNotFound = 0x0066,
FreeCompanyEvent = 0x012C, // added 5.0
};
/**
* Client IPC Chat Type Codes.
*/
enum ClientChatIpcType : uint16_t
{
TellReq = 0x0064,
PublicContentTellReq = 0x0326, // updated 5.35 hotfix, this is used when sending a /tell in PublicContent instances such as Eureka or Bozja
};
}
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/