.. |
Action
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Actor
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Store and load territoryID
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2018-11-06 10:36:45 +01:00 |
ContentFinder
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
DebugCommand
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Use territoryType instead of TerritoryId, also refactor variables to reflect the change
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2018-11-05 23:07:39 +01:00 |
Event
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Inventory
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Linkshell
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Math
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Network
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Use territoryType instead of TerritoryId, also refactor variables to reflect the change
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2018-11-05 23:07:39 +01:00 |
Script
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Use territoryType instead of TerritoryId, also refactor variables to reflect the change
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2018-11-05 23:07:39 +01:00 |
StatusEffect
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57 occurances of boost to go
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2018-10-26 08:25:20 +02:00 |
Zone
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Store and load territoryID
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2018-11-06 10:36:45 +01:00 |
CMakeLists.txt
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once again
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2018-10-26 19:28:34 +02:00 |
ForwardsZone.h
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Housing cleanup
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2018-11-01 23:56:43 +01:00 |
mainGameServer.cpp
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merge config files and update config calls
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2018-10-25 17:48:30 +11:00 |
ServerZone.cpp
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Fixing mysql includes
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2018-10-26 19:12:55 +02:00 |
ServerZone.h
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More boost gone
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2018-10-25 15:15:27 +02:00 |
Session.cpp
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more boost gone & remove duplicated watchdog lib
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2018-10-25 13:38:32 +11:00 |
Session.h
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remove more boost
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2018-10-25 12:44:51 +11:00 |