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Actor.cpp
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More BNpc work, close to actual spawning
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2018-09-10 23:57:14 +02:00 |
Actor.h
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More BNpc work, close to actual spawning
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2018-09-10 23:57:14 +02:00 |
BNpc.cpp
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Fixed a couple compiler warnings
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2018-09-26 03:32:43 -04:00 |
BNpc.h
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Fixed a couple compiler warnings
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2018-09-26 03:32:43 -04:00 |
BNpcTemplate.cpp
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
BNpcTemplate.h
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
Chara.cpp
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Fixed a couple compiler warnings
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2018-09-26 03:32:43 -04:00 |
Chara.h
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Mobs can now be spawned from templates using debug commands
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2018-09-13 22:14:31 +02:00 |
EventObject.cpp
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
EventObject.h
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
Npc.cpp
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Some cmake cleanups
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2018-09-20 23:31:38 +02:00 |
Npc.h
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
Player.cpp
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Should probs mention it's decimal not hex
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2018-09-20 00:00:01 +10:00 |
Player.h
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Fixes logon crash when using weapon of another class.
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2018-10-18 20:59:04 +03:00 |
PlayerEvent.cpp
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
PlayerInventory.cpp
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Thanks Adam. Change c-style cast.
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2018-10-19 16:48:18 +03:00 |
PlayerQuest.cpp
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
PlayerSql.cpp
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Fixes disappearing soul crystals on re-logging.
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2018-10-15 21:38:39 +03:00 |
SpawnGroup.h
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Various cleanups and start of spawn system
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2018-09-24 23:48:42 +02:00 |
SpawnPoint.cpp
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Various cleanups and start of spawn system
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2018-09-24 23:48:42 +02:00 |
SpawnPoint.h
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Various cleanups and start of spawn system
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2018-09-24 23:48:42 +02:00 |