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A Final Fantasy XIV 4.0+ Server Emulator written in C++
![]() Need an EventContinue opcode to have things mostly working again. Wedding event script WILL CRASH if the second client is not up during the entire cutscene. Not meant to be merged into main at all. |
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.github | ||
cmake | ||
config | ||
deps | ||
doxygen | ||
sql | ||
src | ||
web | ||
.appveyor.yml | ||
.editorconfig | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
CMakeLists.txt | ||
CMakeSettings.json | ||
CodeStyle.xml | ||
LICENSE.md | ||
README.md | ||
sql_import.sh |
Sapphire - FINAL FANTASY XIV Server Emulator
Sapphire is a FINAL FANTASY XIV 4.0+ Server Emulator currently in development.
Sapphire is a research project to learn how retail servers work and currently not production code; at this time it is insecure (use throwaway passwords for accounts) and you should expect a lot of things unimplemented or broken (of course contributions are always welcome).
Dependencies + Compiling
Sapphire requires the following software:
Name | Windows | Linux |
---|---|---|
CMake 3.0.2+ and C++17 capable compiler | Visual Studio 2019 | gcc 8 and g++ 8 or newer, or equivalent clang version. |
MySQL Server 5.7 | Official Site | MySQL server from your distribution's package manager |
Please check the wiki for detailed installation/build instructions for your OS.
Links
Final Fantasy XIV © 2010-2018 SQUARE ENIX CO., LTD. All Rights Reserved. We are not affiliated with SQUARE ENIX CO., LTD. in any way.