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Action
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Actor
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change LandState to LandFlags
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2018-11-28 17:36:55 +11:00 |
ContentFinder
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
DebugCommand
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change LandState to LandFlags
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2018-11-28 17:36:55 +11:00 |
Event
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GilShop improvements, init land values in db to 0, fix for login crash
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2018-11-25 23:23:29 +11:00 |
Inventory
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Linkshell
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Manager
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buying from gilshops now works
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2018-11-24 15:17:18 +11:00 |
Math
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Network
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correctly show edit estate name/greeting windows
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2018-11-28 17:36:55 +11:00 |
Script
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change script selection behaviour so a specific script will be chosen before a generic one
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2018-11-22 13:28:57 +11:00 |
StatusEffect
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57 occurances of boost to go
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2018-10-26 08:25:20 +02:00 |
Zone
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house renaming works 🎉
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2018-11-28 17:36:55 +11:00 |
CMakeLists.txt
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Move warping to land points to a generic handler
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2018-11-22 01:17:19 +11:00 |
ForwardsZone.h
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house class + fixes
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2018-11-19 09:40:44 +01:00 |
mainGameServer.cpp
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buying from gilshops now works
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2018-11-24 15:17:18 +11:00 |
ServerMgr.cpp
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style
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2018-11-23 11:59:36 +01:00 |
ServerMgr.h
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updates
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2018-11-23 11:46:39 +01:00 |
Session.cpp
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House fixes
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2018-11-10 19:00:13 +01:00 |
Session.h
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remove more boost
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2018-10-25 12:44:51 +11:00 |