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sapphire/src/servers/Server_Zone
SapphireMordred b1c3742e53 Merge pull request #53 from amibu01/master
DoTs/HoTs, fixed status effects for players, more skill scripting and World ID parameter for lobby
2017-08-15 11:48:15 +02:00
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Action.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Action.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ActionCast.cpp More skill scripting 2017-08-14 17:10:19 +02:00
ActionCast.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ActionTeleport.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ActionTeleport.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Actor.cpp More skill scripting 2017-08-14 17:10:19 +02:00
Actor.h More skill scripting 2017-08-14 17:10:19 +02:00
ActorControlPacket142.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ActorControlPacket143.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ActorControlPacket144.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ActorSpawnPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
BattleNpc.cpp DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
BattleNpc.h DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
BattleNpcTemplate.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
BattleNpcTemplate.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Cell.cpp DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
Cell.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
CellHandler.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
CharaPc.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
CharaPc.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ChatPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
CMakeLists.txt apparently i didnt commit this 2017-08-10 18:25:11 +01:00
Event.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Event.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventAction.cpp fixed playerstates being set incorrectly 2017-08-13 18:28:05 +02:00
EventAction.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventFinishPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventHelper.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventHelper.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventItemAction.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventItemAction.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventPlayPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
EventStartPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Forwards.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
GameCommand.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
GameCommandHandler.cpp Renaming power to param; 2017-08-12 22:36:52 -03:00
GameCommandHandler.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
GameConnection.cpp Merge pull request #46 from Minoost/matchmaking 2017-08-12 17:04:39 +02:00
GameConnection.h Add basic cf packet handler 2017-08-12 23:20:26 +09:00
Globals.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
InitUIPacket.h Fixed red circle in exp bar 2017-08-09 23:13:27 +02:00
Inventory.cpp mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
Inventory.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Item.cpp Style; 2017-08-11 01:12:55 -03:00
Item.h HP/MP/TP Regeneration following new rules; 2017-08-11 00:58:35 -03:00
ItemContainer.cpp mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
ItemContainer.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
mainGameServer.cpp fix lobby config, add default values for ip/port, change blowfish back to uintptr_t 2017-08-11 23:13:00 +01:00
ModelEquipPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
MoveActorPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
PacketHandlers.cpp Fixed a Typo From HP Command saying TP Instead 2017-08-15 01:49:02 +10:00
PacketHandlers2.cpp Fix insta skills 2017-08-10 22:06:05 +02:00
PingPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Player.cpp More skill scripting 2017-08-14 17:10:19 +02:00
Player.h More skill scripting 2017-08-14 17:10:19 +02:00
PlayerEvent.cpp HP/MP/TP Regeneration following new rules; 2017-08-11 00:58:35 -03:00
PlayerInventory.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
PlayerQuest.cpp mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
PlayerSpawnPacket.h Fixed level 0 and no weapon bug 2017-08-09 00:36:26 +02:00
PlayerSql.cpp fixed playerstates being set incorrectly 2017-08-13 18:28:05 +02:00
PlayerStateFlagsPacket.h mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
QuestMessagePacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ScriptManager.cpp DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
ScriptManager.h DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
ScriptManagerInit.cpp DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
ServerNoticePacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ServerZone.cpp missed a crap from previous commit 2017-08-11 23:15:55 +01:00
ServerZone.h mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
Session.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Session.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
StatusEffect.cpp DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
StatusEffect.h DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
StatusEffectContainer.cpp DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
StatusEffectContainer.h DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
UpdateHpMpTpPacket.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
Zone.cpp mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
Zone.h mass replace data types to fixed width ones 2017-08-11 22:58:45 +01:00
ZoneMgr.cpp Fix zoneline handler 2017-08-09 01:49:23 +09:00
ZoneMgr.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ZonePosition.cpp Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00
ZonePosition.h Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00