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sapphire/src/servers/sapphire_zone/Math/CalcBattle.h
2017-12-19 09:27:22 +01:00

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317 B
C++

#ifndef _CALCBATTLE_H
#define _CALCBATTLE_H
#include <common/Common.h>
#include "Actor/Actor.h"
using namespace Core::Entity;
namespace Core {
namespace Math {
class CalcBattle
{
public:
static uint32_t calculateHealValue( PlayerPtr pPlayer, uint32_t potency );
private:
};
}
}
#endif