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ActionIntegrityTask.cpp
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Fixed another bug with self target actions.
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2023-03-10 22:50:38 +01:00 |
ActionIntegrityTask.h
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Action logic rework #1
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2023-03-10 17:32:52 +01:00 |
DelayedEmnityTask.cpp
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DelayedEmnityTask and BNpc additions
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2022-01-24 02:39:21 -06:00 |
DelayedEmnityTask.h
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DelayedEmnityTask and BNpc additions
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2022-01-24 02:39:21 -06:00 |
FadeBNpcTask.cpp
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Changing various packet sending functions to clean up the project.
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2023-02-17 15:34:51 +01:00 |
FadeBNpcTask.h
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Minor code cleanups
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2022-01-21 08:41:48 +01:00 |
MoveTerritoryTask.cpp
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
MoveTerritoryTask.h
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Overhaul of the queued zoning system
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2022-01-30 14:44:17 +01:00 |
RemoveBNpcTask.cpp
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Fixed issues with using copies instead of references
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2022-01-24 09:20:34 +01:00 |
RemoveBNpcTask.h
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Minor code cleanups
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2022-01-21 08:41:48 +01:00 |
Task.cpp
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Basic Task system, proper zone initializing
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2022-01-20 21:37:14 +01:00 |
Task.h
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Basic Task system, proper zone initializing
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2022-01-20 21:37:14 +01:00 |
TestTask.cpp
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Basic Task system, proper zone initializing
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2022-01-20 21:37:14 +01:00 |
TestTask.h
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Basic Task system, proper zone initializing
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2022-01-20 21:37:14 +01:00 |
WarpTask.cpp
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Moved player management actually into playerMgr...
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2023-02-25 15:58:11 +01:00 |
WarpTask.h
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Overhaul of the queued zoning system
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2022-01-30 14:44:17 +01:00 |